fah-control/themes/Wii-Black/gtk-2.0/gtkrc

1775 lines
40 KiB
Plaintext
Raw Normal View History

2014-03-29 10:02:09 +01:00
include "menubar.rc"
#include "panel.rc"
#################### PANEL BACKGROUND #########################xx
style "panelbg"
{
xthickness = 0
ythickness = 0
bg_pixmap[NORMAL] = "Panel/panel-bg.png"
bg_pixmap[SELECTED] = "Panel/panel-bg.png"
bg_pixmap[INSENSITIVE] = "Panel/panel-bg.png"
bg_pixmap[PRELIGHT] = "Panel/panel-bg.png"
}
class "*Panel*" style "panelbg"
class "*notif*" style "panelbg"
class "*Notif*" style "panelbg"
class "*Tray*" style "panelbg"
class "*tray*" style "panelbg"
gtk-menu-drop-shadow = 1
gtk-menu-shadow-delay = 0
#gtk-icon-sizes = "panel-menu=24,24:panel=24,24:gtk-button=16,16:gtk-large-toolbar=24,24"
#gtk-icon-sizes = "gtk-large-toolbar=16,16:gtk-small-toolbar=16,16"
style "default"
{
GtkWidget::interior_focus = 7
GtkWidget::focus_padding = 0
GtkButton::default_border = { 0, 0, 0, 0 }
GtkButton::default_outside_border = { 0, 0, 0, 0 }
GtkRange::trough_border = 1
GtkRange::slider_width = 15
GtkRange::stepper_size = 15
GtkVScale::slider_length = 29
GtkVScale::slider_width = 13
GtkHScale::slider_length = 29
GtkHScale::slider_width = 13
GtkPaned::handle_size = 6
GtkScrollbar::min_slider_length = 50
GtkCheckButton::indicator_size = 12
GtkCheckButton::indicator_spacing = 3
GtkMenuBar::internal_padding = 1
GtkOptionMenu::indicator_size = { 15, 8 }
GtkOptionMenu::indicator_spacing = { 8, 2, 0, 0 }
GtkStatusbar::shadow_type = GTK_SHADOW_NONE
GtkSpinButton::shadow_type = GTK_SHADOW_NONE
xthickness = 2
ythickness = 2
GtkEntry::cursor_color = "#0dd2e5"
GtkTextView::cursor_color = "#0dd2e5"
fg[NORMAL] = "#0dd2e5"
fg[PRELIGHT] = "#0dd2e5"
fg[ACTIVE] = "#0dd2e5"
fg[SELECTED] = "#000000"
fg[INSENSITIVE] = "#333333"
bg[NORMAL] = "#000000"
bg[PRELIGHT] = "#000000"
bg[ACTIVE] = "#222222"
bg[SELECTED] = "#444444"
bg[INSENSITIVE] = "#222222"
base[NORMAL] = "#313131"
base[PRELIGHT] = "#313131"
base[ACTIVE] = "#033336"
# This affects selected icons in nautilus and selected text background
base[SELECTED] = "#05565d"
base[INSENSITIVE] = "#141414"
text[NORMAL] = "#0dd2e5"
text[PRELIGHT] = "#0dd2e5"
text[ACTIVE] = "#0dd2e5"
text[SELECTED] = "#0dd2e5"
text[INSENSITIVE] = "#333333"
engine "pixmap"
{
image
{
function = HANDLE
recolorable = TRUE
overlay_file = "Handles/handle-h.png"
overlay_stretch = FALSE
orientation = HORIZONTAL
}
image
{
function = HANDLE
recolorable = TRUE
overlay_file = "Handles/handle-v.png"
overlay_stretch = FALSE
orientation = VERTICAL
}
####################### SHADOWS ############################x
image
{
function = SHADOW
shadow = IN
recolorable = FALSE
file = "Shadows/shadow-in.png"
border = { 3, 3, 2, 2 }
stretch = TRUE
}
image
{
function = SHADOW
shadow = OUT
recolorable = TRUE
file = "Shadows/shadow-out.png"
#border = { 1, 1, 1, 1 }
stretch = TRUE
}
image
{
function = SHADOW
shadow = ETCHED_IN
recolorable = TRUE
file = "Frame-Gap/frame1.png"
border = { 2, 2, 2, 2 }
stretch = TRUE
}
image
{
function = SHADOW
shadow = ETCHED_OUT
recolorable = TRUE
file = "Shadows/shadow-none.png"
border = { 2, 2, 2, 2 }
stretch = TRUE
}
image
{
function = SHADOW_GAP
recolorable = TRUE
file = "Frame-Gap/frame1.png"
border = { 2, 2, 2, 2 }
stretch = TRUE
gap_start_file = "Frame-Gap/frame-gap-start.png"
gap_start_border = { 2, 0, 2, 0 }
gap_end_file = "Frame-Gap/frame-gap-end.png"
gap_end_border = { 0, 2, 2, 0 }
gap_side = TOP
}
image
{
function = VLINE
recolorable = TRUE
file = "Lines/line-v.png"
border = { 1, 1, 0, 0 }
stretch = TRUE
}
image
{
function = HLINE
recolorable = TRUE
file = "Lines/line-h.png"
border = { 0, 0, 1, 1 }
stretch = TRUE
}
# focus
image
{
function = FOCUS
recolorable = TRUE
file = "Others/focus.png"
border = { 6, 0, 6, 0 }
stretch = TRUE
}
# arrows
image
{
function = ARROW
recolorable = TRUE
overlay_file = "Arrows/arrow-up.png"
overlay_border = { 0, 0, 0, 0 }
overlay_stretch = FALSE
arrow_direction = UP
}
image
{
function = ARROW
recolorable = TRUE
overlay_file = "Arrows/arrow-down.png"
overlay_border = { 0, 0, 0, 0 }
overlay_stretch = FALSE
arrow_direction = DOWN
}
image
{
function = ARROW
recolorable = TRUE
overlay_file = "Arrows/arrow-left.png"
overlay_border = { 0, 0, 0, 0 }
overlay_stretch = FALSE
arrow_direction = LEFT
}
image
{
function = ARROW
recolorable = TRUE
overlay_file = "Arrows/arrow-right.png"
overlay_border = { 0, 0, 0, 0 }
overlay_stretch = FALSE
arrow_direction = RIGHT
}
image
{
function = BOX
recolorable = TRUE
file = "Toolbar/toolbar.png"
border = { 3, 3, 3, 3 }
stretch = TRUE
}
}
}
class "GtkWidget" style "default"
#################### BUTTONS #######################
style "button" = "default"
{
engine "pixmap"
{
image
{
function = BOX
detail = "buttondefault"
recolorable = TRUE
file = "Buttons/button-default.png"
border = {4, 4, 4, 4}
stretch = TRUE
}
image
{
function = BOX
state = PRELIGHT
recolorable = TRUE
file = "Buttons/button-prelight.png"
border = { 4, 6, 4, 4 }
stretch = TRUE
}
image
{
function = BOX
state = ACTIVE
file = "Buttons/button-pressed.png"
border = { 4, 6, 4, 4 }
stretch = TRUE
}
image
{
function = BOX
state = INSENSITIVE
file = "Buttons/button-insensitive.png"
border = { 4, 4, 4, 4 }
stretch = TRUE
}
image
{
function = BOX
file = "Buttons/button-normal.png"
border = { 4, 4, 4, 4 }
stretch = TRUE
}
}
}
style "checkradiobutton" {
engine "pixmap" {
image
{
function = FLAT_BOX
recolorable = TRUE
file = "Check-Radio/highlight.png"
border = { 2, 5, 2, 5 }
stretch = TRUE
}
}
}
class "GtkRadioButton" style "checkradiobutton"
class "GtkCheckButton" style "checkradiobutton"
style "optionmenu" = "default"
{
engine "pixmap"
{
image
{
function = BOX
recolorable = TRUE
state = PRELIGHT
file = "Combo/combo-prelight.png"
border = { 5, 7, 5, 5}
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
state = NORMAL
file = "Combo/combo-normal.png"
border = { 5, 7, 5, 5}
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
state = ACTIVE
file = "Combo/combo-prelight.png"
border = { 5, 7, 5, 5}
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
state = INSENSITIVE
file = "Combo/combo-normal.png"
border = { 5, 7, 5, 5}
stretch = TRUE
}
image
{
function = TAB
state = INSENSITIVE
recolorable = TRUE
overlay_file = "Combo/combo-arrow-insens.png"
overlay_stretch = FALSE
}
image
{
function = TAB
recolorable = TRUE
state = NORMAL
overlay_file = "Combo/combo-arrow.png"
overlay_border = { 0, 0, 0, 0 }
overlay_stretch = FALSE
}
image
{
function = TAB
recolorable = TRUE
state = PRELIGHT
overlay_file = "Combo/combo-arrow-prelight.png"
overlay_border = { 0, 0, 0, 0 }
overlay_stretch = FALSE
}
}
}
widget_class "*Combo*" style "optionmenu"
#######################################################
style "radiobutton" = "default"
{
engine "pixmap"
{
#This is the image used to draw an unchecked box.
image
{
function = OPTION
recolorable = TRUE
state = NORMAL
shadow = OUT
overlay_file = "Check-Radio/option1.png"
overlay_stretch = FALSE
}
image
{
function = OPTION
recolorable = TRUE
state = PRELIGHT
shadow = OUT
overlay_file = "Check-Radio/option1.png"
overlay_stretch = FALSE
}
image
{
function = OPTION
recolorable = TRUE
state = ACTIVE
shadow = OUT
overlay_file = "Check-Radio/option1.png"
overlay_stretch = FALSE
}
image
{
function = OPTION
recolorable = TRUE
state = INSENSITIVE
shadow = OUT
overlay_file = "Check-Radio/option1.png"
overlay_stretch = FALSE
}
#This is the image used to draw a selected (checked) box.
image
{
function = OPTION
recolorable = TRUE
state = NORMAL
shadow = IN
overlay_file = "Check-Radio/option2.png"
overlay_stretch = FALSE
}
image
{
function = OPTION
recolorable = TRUE
state = PRELIGHT
shadow = IN
overlay_file = "Check-Radio/option4.png"
overlay_stretch = FALSE
}
image
{
function = OPTION
recolorable = TRUE
state = ACTIVE
shadow = IN
overlay_file = "Check-Radio/option4.png"
overlay_stretch = FALSE
}
image
{
function = OPTION
recolorable = TRUE
state = INSENSITIVE
shadow = IN
overlay_file = "Check-Radio/option1.png"
overlay_stretch = FALSE
}
#Use this image to draw the highlight when a line with a check box
#is moused over.
image
{
function = FLAT_BOX
recolorable = TRUE
stretch = TRUE
file = "Check-Radio/checklight.png"
border = { 2, 2, 2, 2 }
}
}
}
##########################################
####################################################
style "checkbutton" = "default"
{
engine "pixmap"
{
#This is the image used to draw an unchecked box.
image
{
function = CHECK
recolorable = TRUE
state = NORMAL
shadow = OUT
overlay_file = "Check-Radio/check1.png"
overlay_stretch = FALSE
}
image
{
function = CHECK
recolorable = TRUE
state = PRELIGHT
shadow = OUT
overlay_file = "Check-Radio/check1.png"
overlay_stretch = FALSE
}
image
{
function = CHECK
recolorable = TRUE
state = ACTIVE
shadow = OUT
overlay_file = "Check-Radio/check1.png"
overlay_stretch = FALSE
}
image
{
function = CHECK
recolorable = TRUE
state = INSENSITIVE
shadow = OUT
overlay_file = "Check-Radio/check1.png"
overlay_stretch = FALSE
}
#This is the image used to draw a selected (checked) box.
image
{
function = CHECK
recolorable = TRUE
state = NORMAL
shadow = IN
overlay_file = "Check-Radio/check2.png"
overlay_stretch = FALSE
}
image
{
function = CHECK
recolorable = TRUE
state = PRELIGHT
shadow = IN
overlay_file = "Check-Radio/check4.png"
overlay_stretch = FALSE
}
image
{
function = CHECK
recolorable = TRUE
state = ACTIVE
shadow = IN
overlay_file = "Check-Radio/check4.png"
overlay_stretch = FALSE
}
image
{
function = CHECK
recolorable = TRUE
state = INSENSITIVE
shadow = IN
overlay_file = "Check-Radio/check1.png"
overlay_stretch = FALSE
}
#Use this image to draw the highlight when a line with a check box
#is moused over.
image
{
function = FLAT_BOX
recolorable = TRUE
stretch = TRUE
file = "Check-Radio/checklight.png"
border = { 2, 2, 2, 2 }
}
}
}
####################### ENTRY #####################xx
style "entry" = "default"
{
xthickness = 3
ythickness = 1
GtkWidget::interior_focus = 0
#GtkEntry::shadow_type = GTK_SHADOW_NONE
engine "pixmap"
{
image
{
function = FOCUS
recolorable = TRUE
file = "Shadows/text-entry.png"
border = { 3,3,3,3 }
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
shadow = IN
state = NORMAL
file = "Shadows/entry-shadow-in.png"
border = { 3,3,3,3 }
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
shadow = OUT
state = NORMAL
file = "Shadows/entry-shadow-in.png"
border = { 3,3,3,3 }
stretch = TRUE
}
image
{
function = SHADOW
detail = "entry"
shadow = IN
recolorable = FALSE
file = "Shadows/text-entry.png"
border = { 3,3,3,3 }
stretch = TRUE
}
}
}
################x SPINBUTTONS ################
style "spinbutton" = "entry"
{
engine "pixmap"
{
image
{
function = ARROW
}
############################# UP ######################xx
image
{
function = BOX
state = NORMAL
detail = "spinbutton_up"
recolorable = TRUE
file = "Spin/spin.png"
border = { 0, 0, 0, 0 }
stretch = TRUE
overlay_file = "Spin/spin-up.png"
overlay_stretch = FALSE
}
image
{
function = BOX
state = PRELIGHT
detail = "spinbutton_up"
recolorable = TRUE
file = "Spin/spin.png"
border = { 0, 0, 0, 0 }
stretch = TRUE
overlay_file = "Spin/spin-up-prelight.png"
overlay_stretch = FALSE
}
image
{
function = BOX
state = INSENSITIVE
detail = "spinbutton_up"
recolorable = TRUE
file = "Spin/spin.png"
border = { 0, 0, 0, 0 }
stretch = TRUE
overlay_file = "Spin/spin-up-disable.png"
overlay_stretch = FALSE
}
image
{
function = BOX
state = ACTIVE
detail = "spinbutton_up"
recolorable = TRUE
file = "Spin/spin.png"
border = { 0, 0, 0, 0 }
stretch = TRUE
overlay_file = "Spin/spin-up-prelight.png"
overlay_stretch = FALSE
}
########################x DOWN ########################
image
{
function = BOX
state = NORMAL
detail = "spinbutton_down"
recolorable = TRUE
file = "Spin/spin.png"
border = { 0, 0, 0, 0 }
stretch = TRUE
overlay_file = "Spin/spin-down.png"
overlay_stretch = FALSE
}
image
{
function = BOX
state = PRELIGHT
detail = "spinbutton_down"
recolorable = TRUE
file = "Spin/spin.png"
border = { 0, 0, 0, 0 }
stretch = TRUE
overlay_file = "Spin/spin-down-prelight.png"
overlay_stretch = FALSE
}
image
{
function = BOX
state = INSENSITIVE
detail = "spinbutton_down"
recolorable = TRUE
file = "Spin/spin.png"
border = { 0, 0, 0, 0 }
stretch = TRUE
overlay_file = "Spin/spin-down-disable.png"
overlay_stretch = FALSE
}
image
{
function = BOX
state = ACTIVE
detail = "spinbutton_down"
recolorable = TRUE
file = "Spin/spin.png"
border = { 0, 0, 0, 0 }
stretch = TRUE
overlay_file = "Spin/spin-down-prelight.png"
overlay_stretch = FALSE
}
}
}
############################# SCROLLBAR ####################
style "scrollbar" = "default"
{
engine "pixmap"
{
image
{
function = BOX
recolorable = TRUE
detail = "trough"
file = "Scrollbars/trough-scrollbar-horiz.png"
border = { 19, 19, 2, 2 }
stretch = TRUE
orientation = HORIZONTAL
}
image
{
function = BOX
recolorable = TRUE
detail = "trough"
file = "Scrollbars/trough-scrollbar-vert.png"
border = { 2, 2, 19, 19 }
stretch = TRUE
orientation = VERTICAL
}
###########x SLIDERS ##################x
image
{
function = SLIDER
recolorable = TRUE
state = NORMAL
file = "Scrollbars/slider-horiz.png"
border = { 10, 10, 2, 2 }
stretch = TRUE
orientation = HORIZONTAL
overlay_file = "Scrollbars/scroll-thumb-horiz.png"
overlay_stretch = FALSE
orientation = HORIZONTAL
}
image
{
function = SLIDER
recolorable = TRUE
state = ACTIVE
shadow = IN
file = "Scrollbars/slider-horiz.png"
border = { 10, 10, 2, 2 }
stretch = TRUE
orientation = HORIZONTAL
overlay_file = "Scrollbars/scroll-thumb-horiz.png"
overlay_stretch = FALSE
orientation = HORIZONTAL
}
image
{
function = SLIDER
recolorable = TRUE
state = PRELIGHT
file = "Scrollbars/slider-horiz-prelight.png"
border = { 10, 10, 2, 2 }
stretch = TRUE
orientation = HORIZONTAL
overlay_file = "Scrollbars/scroll-thumb-horiz.png"
overlay_stretch = FALSE
orientation = HORIZONTAL
}
image
{
function = SLIDER
recolorable = TRUE
state = INSENSITIVE
file = "Scrollbars/slider-horiz-insens.png"
border = { 10, 10, 2, 2 }
stretch = TRUE
orientation = HORIZONTAL
overlay_file = "Scrollbars/scroll-thumb-horiz.png"
overlay_stretch = FALSE
orientation = HORIZONTAL
}
#############x verticals################xx
image
{
function = SLIDER
recolorable = TRUE
state = NORMAL
file = "Scrollbars/slider-vert.png"
border = { 2, 2, 10, 10 }
stretch = TRUE
orientation = VERTICAL
overlay_file = "Scrollbars/scroll-thumb-vert.png"
overlay_stretch = FALSE
orientation = VERTICAL
}
image
{
function = SLIDER
recolorable = TRUE
state = ACTIVE
shadow = IN
file = "Scrollbars/slider-vert.png"
border = { 2, 2, 10, 10 }
stretch = TRUE
orientation = VERTICAL
overlay_file = "Scrollbars/scroll-thumb-vert.png"
overlay_stretch = FALSE
orientation = VERTICAL
}
image
{
function = SLIDER
recolorable = TRUE
state = PRELIGHT
file = "Scrollbars/slider-vert-prelight.png"
border = { 2, 2, 10, 10 }
stretch = TRUE
orientation = VERTICAL
overlay_file = "Scrollbars/scroll-thumb-vert.png"
overlay_stretch = FALSE
orientation = VERTICAL
}
image
{
function = SLIDER
recolorable = TRUE
state = INSENSITIVE
file = "Scrollbars/slider-vert-insens.png"
border = { 2, 2, 2, 2 }
stretch = TRUE
orientation = VERTICAL
overlay_file = "Scrollbars/scroll-thumb-vert.png"
overlay_stretch = FALSE
orientation = VERTICAL
}
###########x END SLIDERS ##################x
########### Steppers ######################
#### UP #######
image
{
function = STEPPER
recolorable = TRUE
state = NORMAL
file = "Scrollbars/stepper-up.png"
#border = { 12, 2, 2, 9 }
stretch = TRUE
arrow_direction = UP
}
image
{
function = STEPPER
recolorable = TRUE
state = PRELIGHT
file = "Scrollbars/stepper-up-prelight.png"
#border = { 12, 2, 2, 9 }
stretch = TRUE
arrow_direction = UP
}
image
{
function = STEPPER
recolorable = TRUE
state = ACTIVE
file = "Scrollbars/stepper-up-prelight.png"
#border = { 12, 2, 2, 9 }
stretch = TRUE
arrow_direction = UP
}
image
{
function = STEPPER
recolorable = TRUE
state = INSENSITIVE
file = "Scrollbars/stepper-up-insens.png"
#border = { 12, 2, 2, 9 }
stretch = TRUE
arrow_direction = UP
}
######### DOWN ############
image
{
function = STEPPER
recolorable = TRUE
state = NORMAL
file = "Scrollbars/stepper-down.png"
#border = { 12, 2, 10, 2 }
stretch = TRUE
arrow_direction = DOWN
}
image
{
function = STEPPER
recolorable = TRUE
state = PRELIGHT
file = "Scrollbars/stepper-down-prelight.png"
#border = { 12, 2, 10, 2 }
stretch = TRUE
arrow_direction = DOWN
}
image
{
function = STEPPER
recolorable = TRUE
state = ACTIVE
file = "Scrollbars/stepper-down-prelight.png"
#border = { 12, 2, 10, 2 }
stretch = TRUE
arrow_direction = DOWN
}
image
{
function = STEPPER
recolorable = TRUE
state = INSENSITIVE
file = "Scrollbars/stepper-down-insens.png"
#border = { 12, 2, 10, 2 }
stretch = TRUE
arrow_direction = DOWN
}
############ RIGHT ################
image
{
function = STEPPER
recolorable = TRUE
state = NORMAL
file = "Scrollbars/stepper-right.png"
#border = { 2, 9, 2, 13 }
stretch = TRUE
arrow_direction = RIGHT
}
image
{
function = STEPPER
recolorable = TRUE
state = PRELIGHT
file = "Scrollbars/stepper-right-prelight.png"
#border = { 2, 9, 2, 13 }
stretch = TRUE
arrow_direction = RIGHT
}
image
{
function = STEPPER
recolorable = TRUE
state = ACTIVE
file = "Scrollbars/stepper-right-prelight.png"
#border = { 2, 9, 2, 13 }
stretch = TRUE
arrow_direction = RIGHT
}
image
{
function = STEPPER
recolorable = TRUE
state = INSENSITIVE
file = "Scrollbars/stepper-right-insens.png"
#border = { 2, 9, 2, 13 }
stretch = TRUE
arrow_direction = RIGHT
}
############### LEFT ###################
image
{
function = STEPPER
recolorable = TRUE
state = NORMAL
file = "Scrollbars/stepper-left.png"
#border = { 2, 9, 2, 13 }
stretch = TRUE
arrow_direction = LEFT
}
image
{
function = STEPPER
recolorable = TRUE
state = PRELIGHT
file = "Scrollbars/stepper-left-prelight.png"
#border = { 2, 9, 2, 13 }
stretch = TRUE
arrow_direction = LEFT
}
image
{
function = STEPPER
recolorable = TRUE
state = ACTIVE
file = "Scrollbars/stepper-left-prelight.png"
#border = { 2, 9, 2, 13 }
stretch = TRUE
arrow_direction = LEFT
}
image
{
function = STEPPER
recolorable = TRUE
state = INSENSITIVE
file = "Scrollbars/stepper-left-insens.png"
#border = { 2, 9, 2, 13 }
stretch = TRUE
arrow_direction = LEFT
}
}
}
##################### PROGRESSBAR ###################x
style "progressbar" {
fg[PRELIGHT] = "#333333"
text[PRELIGHT] = "#333333"
xthickness = 1
ythickness = 1
engine "pixmap"
{
image
{
function = BOX
detail = "trough"
file = "ProgressBar/trough-progressbar-horiz.png"
border = { 2, 2, 2, 2 }
stretch = TRUE
# orientation = HORIZONTAL
}
image
{
function = BOX
detail = "bar"
file = "ProgressBar/progressbar-horiz.png"
border = { 2, 2, 2, 2 }
stretch = TRUE
# orientation = HORIZONTAL
}
}
}
############################# RANGE #######################
style "range" = "default"
{
engine "pixmap"
{
image
{
function = BOX
recolorable = TRUE
detail = "trough"
file = "Range/trough-horizontal.png"
border = { 10, 10, 0, 19 }
stretch = TRUE
orientation = HORIZONTAL
}
image
{
function = BOX
recolorable = TRUE
detail = "trough"
file = "Range/trough-vertical.png"
border = { 0, 19, 10, 10 }
stretch = TRUE
orientation = VERTICAL
}
############### the sliders ###############
image
{
function = SLIDER
recolorable = TRUE
state = NORMAL
file = "Range/null.png"
border = { 0, 0, 0, 0 }
stretch = TRUE
overlay_file = "Range/slider-horiz.png"
overlay_stretch = FALSE
orientation = HORIZONTAL
}
image
{
function = SLIDER
recolorable = TRUE
state = PRELIGHT
file = "Range/null.png"
border = { 0, 0, 0, 0 }
stretch = TRUE
overlay_file = "Range/slider-horiz-prelight.png"
overlay_stretch = FALSE
orientation = HORIZONTAL
}
image
{
function = SLIDER
recolorable = TRUE
state = INSENSITIVE
file = "Range/null.png"
border = { 0, 0, 0, 0 }
stretch = TRUE
overlay_file = "Range/slider-horiz.png"
overlay_stretch = FALSE
orientation = HORIZONTAL
}
######################### VERTICAL ###########################
image
{
function = SLIDER
recolorable = TRUE
state = NORMAL
file = "Range/null.png"
border = { 0, 0, 0, 0 }
stretch = TRUE
overlay_file = "Range/slider-vert.png"
overlay_stretch = FALSE
orientation = VERTICAL
}
image
{
function = SLIDER
recolorable = TRUE
state = PRELIGHT
file = "Range/null.png"
border = { 0, 0, 0, 0 }
stretch = TRUE
overlay_file = "Range/slider-vert-prelight.png"
overlay_stretch = FALSE
orientation = VERTICAL
}
image
{
function = SLIDER
recolorable = TRUE
state = INSENSITIVE
file = "Range/null.png"
border = { 0, 0, 0, 0 }
stretch = TRUE
overlay_file = "Range/slider-vert.png"
overlay_stretch = FALSE
orientation = VERTICAL
}
}
}
################### TOOLBAR ###########################
style "toolbar"
{
engine "pixmap"
{
image
{
function = BOX
file = "Toolbar/toolbar.png"
border = { 4, 4, 4, 4}
stretch = TRUE
}
}
}
widget_class "*BonoboDockItem" style "toolbar"
class "*BonoboDockItem" style "toolbar"
widget_class "*HandleBox" style "toolbar"
class "*HandleBox" style "toolbar"
widget_class "*Toolbar" style "toolbar"
class "*Toolbar" style "toolbar"
##################### TOOLBAR BUTTONS ###############################
style "toolbuttons" = "default"
{
xthickness = 1
ythickness = 1
GtkWidget::focus_padding = 2
engine "pixmap" {
image
{
function = BOX
recolorable = TRUE
state = NORMAL
file = "Toolbar/toolbutton-normal.png"
border = { 5, 5, 5, 5 }
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
state = PRELIGHT
file = "Toolbar/toolbutton-prelight.png"
border = { 5, 6, 5, 5 }
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
state = ACTIVE
file = "Toolbar/toolbutton-pressed.png"
border = {5, 6, 5, 5}
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
state = INSENSITIVE
file = "Toolbar/toolbutton-normal.png"
border = { 5, 5, 5, 5 }
stretch = TRUE
}
}
}
widget_class "*Tool*GtkToggleButton" style "toolbuttons"
widget_class "*Tool*GtkButton" style "toolbuttons"
################### PANEL GRAPHICS #################################
################### MENU #################################
style "menu" = "default"
{
#bg_pixmap[NORMAL] = "Menu-Menubar/menu-overlay.png"
xthickness = 3
ythickness = 1
engine "pixmap"
{
image
{
function = BOX
recolorable = TRUE
detail = "menu"
file = "Menu-Menubar/menu.png"
border = { 34, 3, 3, 3 }
stretch = TRUE
}
}
}
########################### Menuitem #############################
style "menuitem" = "default"
{
xthickness = 1
fg[PRELIGHT] = "#000000"
text[PRELIGHT] = "#000000"
engine "pixmap"
{
image
{
function = BOX
recolorable = TRUE
file = "Menu-Menubar/menuitem.png"
border = { 10, 10, 10, 10 }
stretch = TRUE
}
image
{
function = ARROW
recolorable = TRUE
state = NORMAL
overlay_file = "Arrows/arrow-right-norm.png"
overlay_stretch = FALSE
arrow_direction = RIGHT
}
image
{
function = ARROW
recolorable = TRUE
state = PRELIGHT
overlay_file = "Arrows/arrow-right.png"
overlay_stretch = FALSE
arrow_direction = RIGHT
}
}
}
style "tearoffmenuitem" = "menuitem"
{
engine "pixmap"
{
image
{
function = ARROW
file = "Arrows/arrow-left.png"
stretch = TRUE
arrow_direction = LEFT
}
# image
# {
# function = HLINE
# file = "cuthere.png"
# border = { 0, 0, 0, 0 }
# stretch = TRUE
# }
}
}
style "notebook" = "default"
{
xthickness = 2
ythickness = 2
engine "pixmap"
{
image
{
function = EXTENSION
recolorable = TRUE
state = ACTIVE
file = "Tabs/tab-bottom.png"
border = { 4,4,4,4}
stretch = TRUE
gap_side = TOP
}
image
{
function = EXTENSION
recolorable = TRUE
state = ACTIVE
file = "Tabs/tab-top.png"
border = { 4,4,4,4}
stretch = TRUE
gap_side = BOTTOM
}
image
{
function = EXTENSION
recolorable = TRUE
state = ACTIVE
file = "Tabs/tab-left.png"
border = { 4,4,4,4}
stretch = TRUE
gap_side = RIGHT
}
image
{
function = EXTENSION
recolorable = TRUE
state = ACTIVE
file = "Tabs/tab-right.png"
border = { 4,4,4,4}
stretch = TRUE
gap_side = LEFT
}
image
{
function = EXTENSION
recolorable = TRUE
file = "Tabs/tab-top-active.png"
border = { 4,4,4,4}
stretch = TRUE
gap_side = BOTTOM
}
image
{
function = EXTENSION
recolorable = TRUE
file = "Tabs/tab-bottom-active.png"
border = { 4,4,4,4}
stretch = TRUE
gap_side = TOP
}
image
{
function = EXTENSION
recolorable = TRUE
file = "Tabs/tab-left-active.png"
border = { 4,4,4,4}
stretch = TRUE
gap_side = RIGHT
}
image
{
function = EXTENSION
recolorable = TRUE
file = "Tabs/tab-right-active.png"
border = { 4,4,4,4}
stretch = TRUE
gap_side = LEFT
}
# How to draw boxes with a gap on one side (ie the page of a notebook)
image
{
function = BOX_GAP
recolorable = TRUE
file = "Tabs/notebook.png"
border = { 5, 5, 5, 5 }
stretch = TRUE
gap_file = "Others/null.png"
gap_border = { 0, 0, 0, 0 }
gap_start_file = "Others/null.png"
gap_start_border = { 0, 0, 0, 0 }
gap_end_file = "Others/null.png"
gap_end_border = { 0, 0, 0, 0 }
gap_side = TOP
}
image
{
function = BOX_GAP
recolorable = TRUE
file = "Tabs/notebook.png"
border = { 5, 5, 5, 5 }
stretch = TRUE
gap_file = "Others/null.png"
gap_border = { 10, 10,5, 5 }
gap_start_file = "Others/null.png"
gap_start_border = { 10, 10, 5, 5 }
gap_end_file = "Others/null.png"
gap_end_border = { 10, 10, 5, 5 }
gap_side = BOTTOM
}
image
{
function = BOX_GAP
recolorable = TRUE
file = "Tabs/notebook.png"
border = { 5, 5, 5, 5 }
stretch = TRUE
gap_file = "Others/null.png"
gap_border = { 0, 1, 0, 0 }
gap_start_file = "Others/null.png"
gap_start_border = { 0, 0, 2, 0 }
gap_end_file = "Others/null.png"
gap_end_border = { 0, 2, 1, 0 }
gap_side = LEFT
}
image
{
function = BOX_GAP
recolorable = TRUE
file = "Tabs/notebook.png"
border = { 5, 5, 5, 5 }
stretch = TRUE
gap_file = "Others/null.png"
gap_border = { 0, 0, 1, 0 }
gap_start_file = "Others/null.png"
gap_start_border = { 2, 0, 2, 0 }
gap_end_file = "Others/null.png"
gap_end_border = { 0, 0, 0, 2 }
gap_side = RIGHT
}
# How to draw the box of a notebook when it isnt attached to a tab
image
{
function = BOX
recolorable = TRUE
file = "Tabs/notebook.png"
border = { 6,6,6,6 }
stretch = TRUE
#gap_side = TOP
}
}
}
style "tooltips" = "default"
{
# bg[NORMAL] = "#d3d89c"
bg[NORMAL] = "#000000"
}
##################### RULER ##################
style "ruler" = "default"
{
engine "pixmap" {
image
{
function = BOX
recolorable = TRUE
detail = "vruler"
file = "Others/ruler.png"
border = { 2, 2, 2, 2 }
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
detail = "hruler"
file = "Others/ruler.png"
border = { 2, 2, 2, 2 }
stretch = TRUE
}
}
}
################# HANDLES ###################x
style "handlebox" = "default"
{
engine "pixmap"
{
image
{
#function = SHADOW
}
image
{
function = HANDLE
recolorable = TRUE
overlay_file = "Handles/handle-v.png"
overlay_stretch = FALSE
orientation = VERTICAL
}
image
{
function = HANDLE
overlay_file = "Handles/handle-h.png"
overlay_stretch = FALSE
orientation = HORIZONTAL
}
}
}
style "flat" = "default"
{
engine "pixmap"
{
image
{
function = SHADOW
}
}
}
style "layout" = "default"
{
engine "pixmap"
{
image
{
function = SHADOW
detail = "entry"
shadow = IN
recolorable = FALSE
file = "Shadows/text.png"
border = { 1, 1, 1, 1 }
stretch = TRUE
}
image
{
function = BOX
detail = "button"
state = NORMAL
file = "Buttons/button-normal.png"
recolorable = TRUE
border = { 2, 3, 2, 3 }
stretch = TRUE
}
}
}
##################### LISTHEADERS ###################x
style "list-header"
{
#Comment out the ythickness setting below for thicker column headers.
#ythickness = 0
GtkTreeView::odd_row_color = "#313131"
GtkTreeView::even_row_color = "#1c1c1c"
# fg[NORMAL] = "#0dd2e5"
# text[NORMAL] = "#0dd2e5"
engine "pixmap"
{
#This image is used to draw the headers of columns in list views when they are
#not selected.
image
{
function = BOX
recolorable = TRUE
state = NORMAL
file = "ListHeaders/list_header.png"
border = { 2, 2, 2, 2 }
stretch = TRUE
}
#This image is used to draw the column headers in list views when they are
#clicked.
image
{
function = BOX
recolorable = TRUE
state = PRELIGHT
file = "ListHeaders/list_header-prelight.png"
border = { 2, 2, 2, 2 }
stretch = TRUE
}
#Does this do anything?
image
{
function = BOX
recolorable = TRUE
state = ACTIVE
file = "ListHeaders/list_header-pressed.png"
border = { 2, 2, 2, 2}
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
state = SELECTED
file = "ListHeaders/list_header-prelight.png"
border = { 2, 2, 2, 2 }
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
state = INSENSITIVE
file = "ListHeaders/list_header-insens.png"
border = { 2, 2, 2, 2 }
stretch = TRUE
}
}
}
widget_class "*List" style "list-header"
widget_class "*GtkTree*" style "list-header"
widget_class "*GtkCList*" style "list-header"
#widget_class "*Tree*" style "list-header"
# This prevents Sodipodi from crashing while opening the
# Object-Style dialog.
style "unstyle"
{
engine ""
{
}
}
# recognizable pressed toggle buttons
# SPIcons seem to erase the background first. That's why I can't use
# the button style.
style "SPbutton"
{
engine "pixmap"
{
image
{
function = BOX
shadow = IN
recolorable = TRUE
file = "Shadows/shadow-out.png"
border = { 2, 2, 2, 2 }
stretch = TRUE
}
image
{
function = BOX
}
}
}
style "treecol"
{
bg[NORMAL] = "#000000"
}
# widget styles
class "GtkButton" style "button"
class "GtkRadioButton" style "radiobutton"
class "GtkRadioMenuItem" style "radiobutton"
class "GtkCheckButton" style "checkbutton"
class "GtkCheckMenuItem" style "checkbutton"
class "GtkOptionMenu" style "optionmenu"
class "GtkCombo*" style "optionmenu"
class "*Font*" style "optionmenu"
class "GtkEntry" style "entry"
class "GtkOldEditable" style "entry"
class "GtkSpinButton" style "spinbutton"
class "GtkRuler" style "ruler"
class "GtkScrollbar" style "scrollbar"
class "GtkProgressBar" style "progressbar"
class "GtkRange" style "range"
class "GtkMenu" style "menu"
class "GtkMenuBar*" style "menubar"
widget_class "*MenuBar.*" style "menubar"
#class "GtkImageMenuItem" style "menubar"
class "GtkMenuItem" style "menuitem"
class "GtkTearoffMenuItem" style "menuitem"
class "GtkNotebook" style "notebook"
#class "GtkTextView" style "textview"
#class "GtkTreeView" style "treeview"
class "GtkToolbar" style "flat"
class "GtkHandleBox" style "handlebox"
class "GtkEventBox" style "flat"
class "GtkPaned" style "handlebox"
class "GtkLayout" style "layout"
class "SPButton" style "SPbutton"
widget "gtk-tooltips" style "tooltips"
# prevent Sodipodi from crashing
class "SPColorSlider" style "unstyle"
# colorize ugly white line at the top of the vertical scrollbar in Nautilus
style "searchbar" {
bg[NORMAL] = "#000000"
}
widget "*.nautilus-extra-view-widget" style:highest "searchbar"