P3D-Legacy/P3D/Content/Data/Scripts/phone/021.dat

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2016-09-07 18:50:38 +02:00
<EFBFBD><EFBFBD>version=2
:if:<phone.callflag>=calling
@Text.Show(Pok<00>gear:~Calling..............)
:else
@Text.Show(Pok<00>gear: Gentleman Alfred~Receiving call.......)
:endif
:if:<register.registered(phone_reg_021)>=true
:if:<player.gender>=1
@Text.Show(Why, hello~Mr. <player.name>.*How are you doing?*I was wondering~if you would be~so kind as to~grace me with~a battle?*I will be~waiting in the~Glitter Lighthouse.)
:else
@Text.Show(Why, hello~Ms. <player.name>.*How are you doing?*I was wondering~if you would be~so kind as to~grace me with~a battle?*I will be~waiting in the~Glitter Lighthouse.)
:endif
:else
:if:<environment.dayinformation>=tuesday,evening <and> <register.registered(phone_reg_021_time)>=false
:if:<player.gender>=1
@Text.Show(Why, hello~Mr. <player.name>.*How are you doing?*I was wondering~if you would be~so kind as to~grace me with~a battle?*I will be~waiting in the~Glitter Lighthouse.)
:else
@Text.Show(Why, hello~Ms. <player.name>.*How are you doing?*I was wondering~if you would be~so kind as to~grace me with~a battle?*I will be~waiting in the~Glitter Lighthouse.)
:endif
@Register.register(phone_reg_021)
:else
:if:<player.gender>=1
@Text.Show(Why, hello~Mr. <player.name>.*How are you doing?*It is quite nice~here in Olivine~right now.*How is it~where you are?*Talk to you again.)
:else
@Text.Show(Why, hello~Ms. <player.name>.*How are you doing?*It is quite nice~here in Olivine~right now.*How is it~where you are?*Talk to you again.)
:endif
:endif
:endif
:end