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Namespace Items . Medicine
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<Item(15, "Max Potion")>
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Public Class MaxPotion
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Inherits MedicineItem
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Public Overrides ReadOnly Property IsHealingItem As Boolean = True
Public Overrides ReadOnly Property Description As String = " A spray-type medicine for treating wounds. It will completely restore the max HP of a single Pokémon. "
Public Overrides ReadOnly Property PokeDollarPrice As Integer = 2500
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Public Sub New ( )
_textureRectangle = New Rectangle ( 312 , 0 , 24 , 24 )
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End Sub
Public Overrides Sub Use ( )
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If CBool ( GameModeManager . GetGameRuleValue ( " CanUseHealItems " , " 1 " ) ) = False Then
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Screen . TextBox . Show ( " Cannot use heal items. " , { } , False , False )
Exit Sub
End If
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Dim selScreen = New PartyScreen ( Core . CurrentScreen , Me , AddressOf Me . UseOnPokemon , " Use " & Me . Name , True ) With { . Mode = Screens . UI . ISelectionScreen . ScreenMode . Selection , . CanExit = True }
AddHandler selScreen . SelectedObject , AddressOf UseItemhandler
Core . SetScreen ( selScreen )
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End Sub
Public Overrides Function UseOnPokemon ( ByVal PokeIndex As Integer ) As Boolean
Dim p As Pokemon = Core . Player . Pokemons ( PokeIndex )
Return HealPokemon ( PokeIndex , p . MaxHP )
End Function
End Class
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End Namespace