P3D-Legacy/P3D/Content/Data/Scripts/frontier/battletower/endless/choosetrainer.dat

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2016-09-07 18:50:38 +02:00
<EFBFBD><EFBFBD>version=2
@storage.set(integer,trainer_id,<system.random(0,307)>)
@npc.spawn(5,0,-1,0,,<npc.trainertexture(frontier\battletower\<storage.get(integer,trainer_id)>)>,0,2,0,0,Still)
@npc.move(0,1)
@npc.turn(0,3)
@npc.move(0,3)
@npc.turn(0,2)
@npc.move(0,3)
@npc.turn(0,1)
@npc.move(0,1)
@player.move(1)
@npc.move(0,1)
@text.show(<battle.intromessage(frontier\battletower\<storage.get(integer,trainer_id)>)>)
@battle.setvar(canreceiveexp,0)
@battle.setvar(canuseitems,0)
@battle.setvar(canblackout,0)
@battle.setvar(frontiertrainer,<storage.get(integer,tower_class)>)
@battle.trainer(frontier\battletower\<storage.get(integer,trainer_id)>)
:end