P3D-Legacy/P3D/Content/Data/Scripts/icefall/unreg.dat

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2016-09-07 18:50:38 +02:00
<EFBFBD><EFBFBD>version=2
:if:<player.position>=0,0,6 <or> <player.position>=1,0,16 <or> <player.position>=1,0,4 <or> <player.position>=13,0,15 <or> <player.position>=10,0,10 <or> <player.position>=11,0,1
@register.unregister(icefalltile0)
@register.unregister(icefalltile1)
@register.unregister(icefalltile2)
@register.unregister(icefalltile3)
@register.unregister(icefalltile4)
@register.unregister(icefalltile5)
@register.unregister(icefalltile6)
@register.unregister(icefalltile7)
@register.unregister(icefalltile8)
:endif
:if:<register.registered(icefalltile0)>=True
@entity.setvisible(0,1)
:endif
:if:<register.registered(icefalltile1)>=True
@entity.setvisible(1,1)
:endif
:if:<register.registered(icefalltile2)>=True
@entity.setvisible(2,1)
:endif
:if:<register.registered(icefalltile3)>=True
@entity.setvisible(3,1)
:endif
:if:<register.registered(icefalltile4)>=True
@entity.setvisible(4,1)
:endif
:if:<register.registered(icefalltile5)>=True
@entity.setvisible(5,1)
:endif
:if:<register.registered(icefalltile6)>=True
@entity.setvisible(6,1)
:endif
:if:<register.registered(icefalltile7)>=True
@entity.setvisible(7,1)
:endif
:if:<register.registered(icefalltile8)>=True
@entity.setvisible(8,1)
:endif
:end