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Namespace Items . Berries
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<Item(2009, "Sitrus")>
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Public Class SitrusBerry
Inherits Berry
Public Sub New ( )
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MyBase . New ( 21600 , " A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore its own HP by a small amount during battle. " , " 9.5cm " , " Very Hard " , 2 , 3 )
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Me . Spicy = 0
Me . Dry = 10
Me . Sweet = 10
Me . Bitter = 10
Me . Sour = 10
Me . Type = Element . Types . Psychic
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Me . Power = 80
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End Sub
Public Overrides Sub Use ( )
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If CBool ( GameModeManager . GetGameRuleValue ( " CanUseHealItem " , " 1 " ) ) = False Then
Screen . TextBox . Show ( " Cannot use heal items. " , { } , False , False )
Exit Sub
End If
Dim selScreen = New PartyScreen ( Core . CurrentScreen , Me , AddressOf Me . UseOnPokemon , " Use " & Me . Name , True ) With { . Mode = Screens . UI . ISelectionScreen . ScreenMode . Selection , . CanExit = True }
AddHandler selScreen . SelectedObject , AddressOf UseItemhandler
Core . SetScreen ( selScreen )
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End Sub
Public Overrides Function UseOnPokemon ( ByVal PokeIndex As Integer ) As Boolean
Dim p As Pokemon = Core . Player . Pokemons ( PokeIndex )
Return HealPokemon ( PokeIndex , CInt ( Math . Ceiling ( p . MaxHP / 4 ) ) )
End Function
End Class
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End Namespace