97 lines
5.1 KiB
VB.net
97 lines
5.1 KiB
VB.net
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Public Class BattleGrowStatsScreen
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Inherits Screen
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Dim mainTexture As Texture2D
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Dim newMaxHP As Integer = 0
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Dim newAttack As Integer = 0
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Dim newDefense As Integer = 0
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Dim newSpDefense As Integer = 0
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Dim newSpAttack As Integer = 0
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Dim newSpeed As Integer = 0
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Dim Delay As Single = 0.0F
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Dim Pokemon As Pokemon = Nothing
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Dim OldStats() As Integer
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Public Sub New(ByVal currentScreen As Screen, ByVal p As Pokemon, ByVal OldStats() As Integer)
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Me.mainTexture = TextureManager.GetTexture("GUI\Menus\Menu")
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Me.PreScreen = currentScreen
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Me.Identification = Identifications.BattleGrowStatsScreen
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newMaxHP = p.MaxHP - OldStats(0)
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newAttack = p.Attack - OldStats(1)
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newDefense = p.Defense - OldStats(2)
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newSpAttack = p.SpAttack - OldStats(3)
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newSpDefense = p.SpDefense - OldStats(4)
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newSpeed = p.Speed - OldStats(5)
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Me.Pokemon = p
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Me.OldStats = OldStats
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End Sub
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Public Overrides Sub Draw()
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PreScreen.Draw()
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Dim p As New Vector2(Core.windowSize.Width - (544), 32)
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Canvas.DrawImageBorder(TextureManager.GetTexture(mainTexture, New Rectangle(0, 0, 48, 48)), 2, New Rectangle(CInt(p.X), CInt(p.Y), 480, 352))
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Core.SpriteBatch.Draw(Pokemon.GetMenuTexture(), New Rectangle(CInt(p.X + 20), CInt(p.Y + 20), 64, 64), Color.White)
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Core.SpriteBatch.DrawString(FontManager.InGameFont, Pokemon.GetDisplayName(), New Vector2(p.X + 90, p.Y + 32), Color.Black)
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Core.SpriteBatch.DrawString(FontManager.MiniFont, " reached level " & Pokemon.Level & "!", New Vector2(p.X + 90 + FontManager.InGameFont.MeasureString(Pokemon.GetDisplayName()).X, p.Y + 41), Color.Black)
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If Delay >= 3.0F Then
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Core.SpriteBatch.DrawString(FontManager.MiniFont, "Max HP: " & OldStats(0).ToString(), New Vector2(p.X + 32, p.Y + 84), Color.Black)
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Core.SpriteBatch.DrawString(FontManager.MiniFont, "Attack: " & OldStats(1).ToString(), New Vector2(p.X + 32, p.Y + 124), Color.Black)
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Core.SpriteBatch.DrawString(FontManager.MiniFont, "Defense: " & OldStats(2).ToString(), New Vector2(p.X + 32, p.Y + 164), Color.Black)
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Core.SpriteBatch.DrawString(FontManager.MiniFont, "Sp Attack: " & OldStats(3).ToString(), New Vector2(p.X + 32, p.Y + 204), Color.Black)
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Core.SpriteBatch.DrawString(FontManager.MiniFont, "Sp Defense: " & OldStats(4).ToString(), New Vector2(p.X + 32, p.Y + 244), Color.Black)
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Core.SpriteBatch.DrawString(FontManager.MiniFont, "Speed: " & OldStats(5).ToString(), New Vector2(p.X + 32, p.Y + 284), Color.Black)
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End If
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If Delay >= 5.0F Then
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Core.SpriteBatch.DrawString(FontManager.MiniFont, "+ " & newMaxHP, New Vector2(p.X + 200, p.Y + 84), Color.Black)
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End If
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If Delay >= 5.5F Then
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Core.SpriteBatch.DrawString(FontManager.MiniFont, "+ " & newAttack, New Vector2(p.X + 200, p.Y + 124), Color.Black)
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End If
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If Delay >= 6.0F Then
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Core.SpriteBatch.DrawString(FontManager.MiniFont, "+ " & newDefense, New Vector2(p.X + 200, p.Y + 164), Color.Black)
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End If
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If Delay >= 6.5F Then
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Core.SpriteBatch.DrawString(FontManager.MiniFont, "+ " & newSpAttack, New Vector2(p.X + 200, p.Y + 204), Color.Black)
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End If
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If Delay >= 7.0F Then
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Core.SpriteBatch.DrawString(FontManager.MiniFont, "+ " & newSpDefense, New Vector2(p.X + 200, p.Y + 244), Color.Black)
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End If
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If Delay >= 7.5F Then
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Core.SpriteBatch.DrawString(FontManager.MiniFont, "+ " & newSpeed, New Vector2(p.X + 200, p.Y + 284), Color.Black)
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End If
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If Delay >= 9.0F Then
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Core.SpriteBatch.DrawString(FontManager.MiniFont, "= " & Pokemon.MaxHP, New Vector2(p.X + 252, p.Y + 84), Color.Black)
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Core.SpriteBatch.DrawString(FontManager.MiniFont, "= " & Pokemon.Attack, New Vector2(p.X + 252, p.Y + 124), Color.Black)
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Core.SpriteBatch.DrawString(FontManager.MiniFont, "= " & Pokemon.Defense, New Vector2(p.X + 252, p.Y + 164), Color.Black)
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Core.SpriteBatch.DrawString(FontManager.MiniFont, "= " & Pokemon.SpAttack, New Vector2(p.X + 252, p.Y + 204), Color.Black)
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Core.SpriteBatch.DrawString(FontManager.MiniFont, "= " & Pokemon.SpDefense, New Vector2(p.X + 252, p.Y + 244), Color.Black)
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Core.SpriteBatch.DrawString(FontManager.MiniFont, "= " & Pokemon.Speed, New Vector2(p.X + 252, p.Y + 284), Color.Black)
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End If
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If Delay >= 11.0F Then
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Dim newStat As Integer = 0
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newStat = newAttack + newDefense + newSpAttack + newMaxHP + newSpDefense + newSpeed
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Core.SpriteBatch.DrawString(FontManager.MiniFont, Pokemon.GetDisplayName() & " got a boost of " & newStat.ToString() & "!", New Vector2(p.X + 32, p.Y + 320), Color.DarkRed)
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End If
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End Sub
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Public Overrides Sub Update()
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Delay += 0.1F
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If Controls.Accept() = True Then
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If Delay >= 13.0F Then
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Core.SetScreen(Me.PreScreen)
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End If
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End If
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End Sub
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End Class
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