P3D-Legacy/P3D/Pokemon/Attacks/Ground/SHoreUp.vb

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2018-11-08 20:34:07 +01:00
Namespace BattleSystem.Moves.Ground
Public Class ShoreUp
Inherits Attack
Public Sub New()
'#Definitions
Me.Type = New Element(Element.Types.Ground)
Me.ID = 659
Me.OriginalPP = 10
Me.CurrentPP = 10
Me.MaxPP = 10
Me.Power = 0
Me.Accuracy = 0
Me.Category = Categories.Status
Me.ContestCategory = ContestCategories.Cool
Me.Name = "Shore Up"
Me.Description = "The user regains up to half of its max HP. It restores more HP in a sandstorm."
Me.CriticalChance = 0
Me.IsHMMove = False
Me.Target = Targets.Self
Me.Priority = 0
Me.TimesToAttack = 1
'#End
'#SpecialDefinitions
Me.MakesContact = False
Me.ProtectAffected = False
Me.MagicCoatAffected = False
Me.SnatchAffected = True
Me.MirrorMoveAffected = False
Me.KingsrockAffected = False
Me.CounterAffected = False
Me.DisabledWhileGravity = False
Me.UseEffectiveness = False
Me.ImmunityAffected = False
Me.HasSecondaryEffect = False
Me.RemovesFrozen = False
Me.IsHealingMove = True
Me.IsRecoilMove = False
Me.IsPunchingMove = False
Me.IsDamagingMove = False
Me.IsProtectMove = False
Me.IsSoundMove = False
Me.IsAffectedBySubstitute = False
Me.IsOneHitKOMove = False
Me.IsWonderGuardAffected = False
'#End
Me.AIField1 = AIField.Healing
Me.AIField2 = AIField.Nothing
End Sub
Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen)
Dim p As Pokemon = BattleScreen.OwnPokemon
If own = False Then
p = BattleScreen.OppPokemon
End If
Dim restoreHP As Integer = 1
Select Case BattleScreen.FieldEffects.Weather
Case BattleWeather.WeatherTypes.Sandstorm
restoreHP = CInt(Math.Ceiling((2 / 3) * p.MaxHP))
Case BattleWeather.WeatherTypes.Clear
restoreHP = CInt(Math.Ceiling((1 / 2) * p.MaxHP))
Case Else
restoreHP = CInt(Math.Ceiling((1 / 4) * p.MaxHP))
End Select
If p.HP < p.MaxHP And p.HP > 0 Then
BattleScreen.Battle.GainHP(restoreHP, own, own, BattleScreen, p.GetDisplayName() & "'s HP was restored!", "move:shoreup")
Else
BattleScreen.BattleQuery.Add(New TextQueryObject(Me.Name & " failed!"))
End If
End Sub
End Class
End Namespace