P3D-Legacy/P3D/Pokemon/Attacks/Normal/Refresh.vb

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<EFBFBD><EFBFBD>Namespace BattleSystem.Moves.Normal
Public Class Refresh
Inherits Attack
Public Sub New()
'#Definitions
Me.Type = New Element(Element.Types.Normal)
Me.ID = 287
Me.OriginalPP = 20
Me.CurrentPP = 20
Me.MaxPP = 20
Me.Power = 0
Me.Accuracy = 0
Me.Category = Categories.Status
Me.ContestCategory = ContestCategories.Smart
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Me.Name = Localization.GetString("move_name_" & Me.ID,"Refresh")
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Me.Description = "The user rests to cure itself of a poisoning, burn, or paralysis."
Me.CriticalChance = 0
Me.IsHMMove = False
Me.Target = Targets.Self
Me.Priority = 0
Me.TimesToAttack = 1
'#End
'#SpecialDefinitions
Me.MakesContact = False
Me.ProtectAffected = False
Me.MagicCoatAffected = False
Me.SnatchAffected = True
Me.MirrorMoveAffected = True
Me.KingsrockAffected = False
Me.CounterAffected = False
Me.DisabledWhileGravity = False
Me.UseEffectiveness = False
Me.ImmunityAffected = False
Me.HasSecondaryEffect = False
Me.RemovesFrozen = False
Me.IsHealingMove = True
Me.IsRecoilMove = False
Me.IsPunchingMove = False
Me.IsDamagingMove = False
Me.IsProtectMove = False
Me.IsSoundMove = False
Me.IsAffectedBySubstitute = False
Me.IsOneHitKOMove = False
Me.IsWonderGuardAffected = False
'#End
Me.AIField1 = AIField.Healing
Me.AIField2 = AIField.Nothing
End Sub
Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen)
If own = True Then
If BattleScreen.OwnPokemon.Status = Pokemon.StatusProblems.Poison Or BattleScreen.OwnPokemon.Status = Pokemon.StatusProblems.BadPoison Or BattleScreen.OwnPokemon.Status = Pokemon.StatusProblems.Burn Or BattleScreen.OwnPokemon.Status = Pokemon.StatusProblems.Paralyzed Then
BattleScreen.Battle.CureStatusProblem(own, own, BattleScreen, BattleScreen.OwnPokemon.GetDisplayName() & " was cured.", "move:refresh")
End If
Else
If BattleScreen.OppPokemon.Status = Pokemon.StatusProblems.Poison Or BattleScreen.OppPokemon.Status = Pokemon.StatusProblems.BadPoison Or BattleScreen.OppPokemon.Status = Pokemon.StatusProblems.Burn Or BattleScreen.OppPokemon.Status = Pokemon.StatusProblems.Paralyzed Then
BattleScreen.Battle.CureStatusProblem(own, own, BattleScreen, BattleScreen.OppPokemon.GetDisplayName() & " was cured.", "move:refresh")
End If
End If
End Sub
End Class
End Namespace