P3D-Legacy/P3D/Pokemon/Attacks/Normal/ShellSmash.vb

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2016-09-07 18:50:38 +02:00
Namespace BattleSystem.Moves.Normal
Public Class ShellSmash
Inherits Attack
Public Sub New()
'#Definitions
Me.Type = New Element(Element.Types.Normal)
Me.ID = 504
Me.OriginalPP = 15
Me.CurrentPP = 15
Me.MaxPP = 15
Me.Power = 0
Me.Accuracy = 0
Me.Category = Categories.Status
Me.ContestCategory = ContestCategories.Cool
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Me.Name = Localization.GetString("move_name_" & Me.ID,"Shell Smash")
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Me.Description = "The user breaks its shell, lowering its Defense and Sp. Def stats but sharply raising Attack, Sp. Atk, and Speed stats."
Me.CriticalChance = 1
Me.IsHMMove = False
Me.Target = Targets.Self
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Me.Priority = 0
Me.TimesToAttack = 1
'#End
'#SpecialDefinitions
Me.MakesContact = False
Me.ProtectAffected = False
Me.MagicCoatAffected = False
Me.SnatchAffected = True
Me.MirrorMoveAffected = True
Me.KingsrockAffected = False
Me.CounterAffected = False
Me.DisabledWhileGravity = False
Me.UseEffectiveness = False
Me.ImmunityAffected = False
Me.HasSecondaryEffect = False
Me.RemovesFrozen = False
Me.IsHealingMove = False
Me.IsRecoilMove = False
Me.IsPunchingMove = False
Me.IsDamagingMove = False
Me.IsProtectMove = False
Me.IsSoundMove = False
Me.IsAffectedBySubstitute = False
Me.IsOneHitKOMove = False
Me.IsWonderGuardAffected = False
'#End
Me.AIField1 = AIField.RaiseAttack
Me.AIField2 = AIField.RaiseSpAttack
End Sub
Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen)
BattleScreen.Battle.LowerStat(own, own, BattleScreen, "Defense", 1, "", "move:shellsmash")
BattleScreen.Battle.LowerStat(own, own, BattleScreen, "Special Defense", 1, "", "move:shellsmash")
BattleScreen.Battle.RaiseStat(own, own, BattleScreen, "Attack", 2, "", "move:shellsmash")
BattleScreen.Battle.RaiseStat(own, own, BattleScreen, "Special Attack", 2, "", "move:shellsmash")
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BattleScreen.Battle.RaiseStat(own, own, BattleScreen, "Speed", 2, "", "move:shellsmash")
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End Sub
End Class
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End Namespace