2016-09-07 18:50:38 +02:00
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Namespace BattleSystem.Moves.Steel
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Public Class MetalBurst
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Inherits Attack
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Public Sub New()
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'#Definitions
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Me.Type = New Element(Element.Types.Steel)
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Me.ID = 368
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Me.OriginalPP = 10
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Me.CurrentPP = 10
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Me.MaxPP = 10
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Me.Power = 0
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Me.Accuracy = 100
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Me.Category = Categories.Physical
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2019-09-27 20:46:23 +02:00
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Me.ContestCategory = ContestCategories.Cool
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2016-09-07 18:50:38 +02:00
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Me.Name = "Metal Burst"
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Me.Description = "The user retaliates with much greater power against the target that last inflicted damage on it."
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Me.CriticalChance = 1
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Me.IsHMMove = False
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Me.Target = Targets.Self
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Me.Priority = 0
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Me.TimesToAttack = 1
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'#End
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'#SpecialDefinitions
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Me.MakesContact = False
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2016-12-12 06:47:37 +01:00
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Me.ProtectAffected = True
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2016-09-07 18:50:38 +02:00
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Me.MagicCoatAffected = False
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Me.SnatchAffected = False
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Me.MirrorMoveAffected = True
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Me.KingsrockAffected = False
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Me.CounterAffected = True
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Me.DisabledWhileGravity = False
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Me.UseEffectiveness = True
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Me.ImmunityAffected = True
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Me.HasSecondaryEffect = False
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Me.RemovesFrozen = False
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Me.IsHealingMove = False
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Me.IsRecoilMove = False
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Me.IsPunchingMove = False
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Me.IsDamagingMove = True
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Me.IsProtectMove = False
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Me.IsSoundMove = False
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Me.IsAffectedBySubstitute = True
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Me.IsOneHitKOMove = False
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Me.IsWonderGuardAffected = True
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'#End
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Me.AIField1 = AIField.Damage
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Me.AIField2 = AIField.Nothing
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End Sub
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Public Overrides Function MoveFailBeforeAttack(Own As Boolean, BattleScreen As BattleScreen) As Boolean
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2016-12-12 06:47:37 +01:00
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If BattleScreen.FieldEffects.MovesFirst(Own) Then
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Return True
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End If
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Dim damage As Integer = BattleScreen.FieldEffects.OwnLastDamage
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If Own = True Then
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damage = BattleScreen.FieldEffects.OppLastDamage
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End If
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If damage > 0 Then
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Dim lastMove As Attack = BattleScreen.FieldEffects.OwnLastMove
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If Own = True Then
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lastMove = BattleScreen.FieldEffects.OppLastMove
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End If
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If Not lastMove Is Nothing Then
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If lastMove.Category = Categories.Special Or lastMove.Category = Categories.Physical Then
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Return False
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End If
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End If
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End If
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Return True
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2016-09-07 18:50:38 +02:00
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End Function
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2018-03-12 07:58:10 +01:00
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Public Overrides Function GetDamage(Critical As Boolean, Own As Boolean, targetPokemon As Boolean, BattleScreen As BattleScreen, Optional ExtraParameter As String = "") As Integer
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2016-09-07 18:50:38 +02:00
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If Own = True Then
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Return CInt(BattleScreen.FieldEffects.OppLastDamage * 1.5)
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Else
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Return CInt(BattleScreen.FieldEffects.OwnLastDamage * 1.5)
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End If
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End Function
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End Class
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End Namespace
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