Changed repel items.

This commit is contained in:
nilllzz 2016-09-20 06:29:17 +02:00
parent 9289cd143a
commit 00cedf786e
5 changed files with 46 additions and 63 deletions

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@ -1389,6 +1389,7 @@
<Compile Include="Pokemon\Items\Plates\ZapPlate.vb" />
<Compile Include="Pokemon\Items\Repels\MaxRepel.vb" />
<Compile Include="Pokemon\Items\Repels\Repel.vb" />
<Compile Include="Pokemon\Items\Repels\RepelItem.vb" />
<Compile Include="Pokemon\Items\Repels\SuperRepel.vb" />
<Compile Include="Pokemon\Items\Standard\AbilityCapsule.vb" />
<Compile Include="Pokemon\Items\Standard\AmuletCoin.vb" />

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@ -3,29 +3,14 @@ Namespace Items.Repels
<Item(43, "Max Repel")>
Public Class MaxRepel
Inherits Item
Inherits RepelItem
Public Overrides ReadOnly Property Description As String = "An item that prevents any low-level wild Pokémon from jumping out at you for 250 steps after its use."
Public Overrides ReadOnly Property PokeDollarPrice As Integer = 700
Public Overrides ReadOnly Property RepelSteps As Integer = 250
Public Sub New()
MyBase.New("Max Repel", 700, ItemTypes.Standard, 43, 1, 0, New Rectangle(456, 24, 24, 24), "An item that prevents any low-level wild Pokémon from jumping out at you for 250 steps after its use.")
Me._canBeHold = True
Me._canBeTraded = True
Me._canBeUsed = True
Me._canBeUsedInBattle = False
End Sub
Public Overrides Sub Use()
If Core.Player.RepelSteps <= 0 Then
Core.Player.Inventory.RemoveItem(Me.ID, 1)
Player.Temp.LastUsedRepel = Me.ID
SoundManager.PlaySound("repel_use", False)
Screen.TextBox.Show(Core.Player.Name & " used a~" & Me.Name, {}, True, True)
Core.Player.RepelSteps = 250
PlayerStatistics.Track("[42]Repels used", 1)
Else
Screen.TextBox.Show("The Repel is still~in effect.", {}, True, True)
End If
_textureRectangle = New Rectangle(456, 24, 24, 24)
End Sub
End Class

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@ -3,29 +3,14 @@ Namespace Items.Repels
<Item(20, "Repel")>
Public Class Repel
Inherits Item
Inherits RepelItem
Public Overrides ReadOnly Property Description As String = "An item that prevents any low-level wild Pokémon from jumping out at you for 100 steps after its use."
Public Overrides ReadOnly Property PokeDollarPrice As Integer = 350
Public Overrides ReadOnly Property RepelSteps As Integer = 100
Public Sub New()
MyBase.New("Repel", 350, ItemTypes.Standard, 20, 1, 0, New Rectangle(432, 0, 24, 24), "An item that prevents any low-level wild Pokémon from jumping out at you for 100 steps after its use.")
Me._canBeHold = True
Me._canBeTraded = True
Me._canBeUsed = True
Me._canBeUsedInBattle = False
End Sub
Public Overrides Sub Use()
If Core.Player.RepelSteps <= 0 Then
Core.Player.Inventory.RemoveItem(Me.ID, 1)
Player.Temp.LastUsedRepel = Me.ID
SoundManager.PlaySound("repel_use", False)
Screen.TextBox.Show(Core.Player.Name & " used a~" & Me.Name, {}, True, True)
Core.Player.RepelSteps = 100
PlayerStatistics.Track("[42]Repels used", 1)
Else
Screen.TextBox.Show("The Repel is still~in effect.", {}, True, True)
End If
_textureRectangle = New Rectangle(432, 0, 24, 24)
End Sub
End Class

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@ -0,0 +1,27 @@
Namespace Items.Repels
Public MustInherit Class RepelItem
Inherits Item
Public Overrides ReadOnly Property CanBeUsedInBattle As Boolean = False
Public MustOverride ReadOnly Property RepelSteps As Integer
Public Overrides Sub Use()
If Core.Player.RepelSteps <= 0 Then
Core.Player.Inventory.RemoveItem(ID, 1)
Player.Temp.LastUsedRepel = ID
SoundManager.PlaySound("repel_use", False)
Screen.TextBox.Show(Core.Player.Name & " used a~" & Name, {}, True, True)
Core.Player.RepelSteps = RepelSteps
PlayerStatistics.Track("[42]Repels used", 1)
Else
Screen.TextBox.Show("The Repel is still~in effect.", {}, True, True)
End If
End Sub
End Class
End Namespace

View File

@ -3,29 +3,14 @@ Namespace Items.Repels
<Item(42, "Super Repel")>
Public Class SuperRepel
Inherits Item
Inherits RepelItem
Public Overrides ReadOnly Property Description As String = "An item that prevents any low-level wild Pokémon from jumping out at you for 200 steps after its use."
Public Overrides ReadOnly Property PokeDollarPrice As Integer = 500
Public Overrides ReadOnly Property RepelSteps As Integer = 200
Public Sub New()
MyBase.New("Super Repel", 500, ItemTypes.Standard, 42, 1, 0, New Rectangle(432, 24, 24, 24), "An item that prevents any low-level wild Pokémon from jumping out at you for 200 steps after its use.")
Me._canBeHold = True
Me._canBeTraded = True
Me._canBeUsed = True
Me._canBeUsedInBattle = False
End Sub
Public Overrides Sub Use()
If Core.Player.RepelSteps <= 0 Then
Core.Player.Inventory.RemoveItem(Me.ID, 1)
Player.Temp.LastUsedRepel = Me.ID
SoundManager.PlaySound("repel_use", False)
Screen.TextBox.Show(Core.Player.Name & " used a~" & Me.Name, {}, True, True)
Core.Player.RepelSteps = 200
PlayerStatistics.Track("[42]Repels used", 1)
Else
Screen.TextBox.Show("The Repel is still~in effect.", {}, True, True)
End If
_textureRectangle = New Rectangle(432, 24, 24, 24)
End Sub
End Class