Added some debug stuff for token translations

This commit is contained in:
Daniel S. Billing 2021-04-19 19:59:40 +02:00
parent 0ad34e9b73
commit 025875a401

View File

@ -36,7 +36,8 @@ Public Class DebugDisplay
cameraInformation &
"E: " & _drawnVertices.ToString() & "/" & _maxVertices.ToString() & Environment.NewLine &
"C: " & _maxDistance.ToString() & " A: " & ActionscriptActive.ToString() & Environment.NewLine &
"Lang: " & Localization.CurrentLanguage
"Lang: " & Localization.CurrentLanguage & Environment.NewLine &
"Screen: " & Core.CurrentScreen.ToString
If Core.GameOptions.ContentPackNames.Count() > 0 Then
Dim contentPackString As String = ""