mirror of
https://github.com/P3D-Legacy/P3D-Legacy.git
synced 2025-07-27 15:54:25 +02:00
Change button textures when switching gamemodes
This commit is contained in:
parent
944e42cadd
commit
03bdf93468
@ -386,6 +386,12 @@ Public Class NewMainMenuScreen
|
|||||||
_screenOffsetTarget.X -= diff * 180
|
_screenOffsetTarget.X -= diff * 180
|
||||||
|
|
||||||
_selectedProfile = x
|
_selectedProfile = x
|
||||||
|
If _MainProfiles(_selectedProfile)._gameModeExists Then
|
||||||
|
GameModeManager.SetGameModePointer(_MainProfiles(_selectedProfile)._gameMode)
|
||||||
|
End If
|
||||||
|
_menuTexture = TextureManager.GetTexture("GUI\Menus\MainMenu")
|
||||||
|
_oldMenuTexture = TextureManager.GetTexture("GUI\Menus\Menu")
|
||||||
|
|
||||||
End If
|
End If
|
||||||
Exit For
|
Exit For
|
||||||
End If
|
End If
|
||||||
@ -1015,6 +1021,9 @@ Public Class NewMainMenuScreen
|
|||||||
|
|
||||||
GameModeManager.SetGameModePointer("Kolben")
|
GameModeManager.SetGameModePointer("Kolben")
|
||||||
|
|
||||||
|
_menuTexture = TextureManager.GetTexture("GUI\Menus\MainMenu")
|
||||||
|
_oldMenuTexture = TextureManager.GetTexture("GUI\Menus\Menu")
|
||||||
|
|
||||||
_MainProfiles.Add(New GameProfile("", True, False))
|
_MainProfiles.Add(New GameProfile("", True, False))
|
||||||
|
|
||||||
_loading = False
|
_loading = False
|
||||||
@ -1038,7 +1047,7 @@ Public Class NewMainMenuScreen
|
|||||||
Private _IsOptionsMenuButton As Boolean = False
|
Private _IsOptionsMenuButton As Boolean = False
|
||||||
|
|
||||||
Private _name As String = ""
|
Private _name As String = ""
|
||||||
Private _gameMode As String
|
Public _gameMode As String
|
||||||
Private _pokedexSeen As Integer
|
Private _pokedexSeen As Integer
|
||||||
Private _pokedexCaught As Integer
|
Private _pokedexCaught As Integer
|
||||||
Private _badges As Integer
|
Private _badges As Integer
|
||||||
@ -1046,7 +1055,7 @@ Public Class NewMainMenuScreen
|
|||||||
Private _location As String
|
Private _location As String
|
||||||
Private _pokemonTextures As New List(Of Texture2D)
|
Private _pokemonTextures As New List(Of Texture2D)
|
||||||
Private _sprite As Texture2D
|
Private _sprite As Texture2D
|
||||||
Private _gameModeExists As Boolean
|
Public _gameModeExists As Boolean
|
||||||
Private _skin As String = ""
|
Private _skin As String = ""
|
||||||
Private _surfing As Boolean = False
|
Private _surfing As Boolean = False
|
||||||
Private _tempSurfSkin As String = ""
|
Private _tempSurfSkin As String = ""
|
||||||
|
Loading…
x
Reference in New Issue
Block a user