Removed unnecessary stuff from waterfall script
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76484c89b1
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04d9cce576
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@ -209,12 +209,10 @@
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s = "version=2" & Environment.NewLine &
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"@player.stopmovement" & Environment.NewLine &
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"@overworldpokemon.hide" & Environment.NewLine &
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"@player.move(2)" & Environment.NewLine &
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"@player.setmovement(0,-1,0)" & Environment.NewLine &
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"@overworldpokemon.hide" & Environment.NewLine &
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"@player.move(" & Steps & ")" & Environment.NewLine &
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"@overworldpokemon.hide" & Environment.NewLine &
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"@player.resetmovement" & Environment.NewLine &
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":end"
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CType(Core.CurrentScreen, OverworldScreen).ActionScript.StartScript(s, 2)
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@ -257,9 +255,6 @@
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foundSteps = False
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End If
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End While
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Screen.Camera.PlannedMovement = New Vector3(0, 1, 0)
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s = "version=2" & Environment.NewLine &
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"@player.stopmovement" & Environment.NewLine &
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"@pokemon.cry(" & pNumber & ")" & Environment.NewLine &
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@ -267,10 +262,8 @@
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"@text.show(" & pName & " used~Waterfall.)" & Environment.NewLine &
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"@player.setmovement(0,1,0)" & Environment.NewLine &
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"@player.move(" & Steps & ")" & Environment.NewLine &
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"@overworldpokemon.hide" & Environment.NewLine &
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"@player.resetmovement" & Environment.NewLine &
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"@player.move(2)" & Environment.NewLine &
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"@overworldpokemon.hide" & Environment.NewLine &
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":end"
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PlayerStatistics.Track("Waterfall used", 1)
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