Added FreezeDry Effectiveness
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@ -574,6 +574,13 @@
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Dim Type2 As Single = ReverseTypeEffectiveness(Element.GetElementMultiplier(move.GetAttackType(own, BattleScreen), op.Type2))
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Dim effectiveness As Single = Type1 * Type2
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'Freeze Dry
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If move.ID = 573 Then
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If op.Type1 = Element.Types.Water Or op.Type2 = Element.Types.Water Then
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effectiveness *= 4
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End If
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End If
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Dim hasIronBall As Boolean = False
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If Not p.Item Is Nothing Then
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If p.Item.Name.ToLower() = "iron ball" And BattleScreen.FieldEffects.CanUseItem(own) = True And BattleScreen.FieldEffects.CanUseOwnItem(own, BattleScreen) = True Then
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