Non-case sensitive npc movements.
Had enough of Thumbs.db, ignored forever.
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@ -54,20 +54,20 @@
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ApplyNPCData()
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Select Case Movement
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Case "Pokeball"
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Select Case Movement.ToLower()
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Case "pokeball"
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Me.Movement = Movements.Pokeball
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Case "Still"
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Case "still"
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Me.Movement = Movements.Still
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Case "Looking"
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Case "looking"
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Me.Movement = Movements.Looking
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Case "FacePlayer"
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Case "faceplayer"
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Me.Movement = Movements.FacePlayer
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Case "Walk"
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Case "walk"
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Me.Movement = Movements.Walk
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Case "Straight"
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Case "straight"
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Me.Movement = Movements.Straight
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Case "Turning"
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Case "turning"
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Me.Movement = Movements.Turning
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End Select
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