use MasterShinyRate
update various scripts to use the master shiny rate as basis
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@ -22,7 +22,7 @@ version=2
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@options.show(Yes,No)
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:when:Yes
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@camera.reset
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:if:<system.random(1,2048)>=1
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:if:<system.random(1,<math.floor(<pokemon.mastershinyrate>/2)>)>=1
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@register.register(shinycelebi)
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:else
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@register.unregister(shinycelebi)
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