Slight changes

This commit is contained in:
CaptainSegis 2017-02-16 20:13:13 -05:00
parent 88c4e8de53
commit 12fbd4c6f8
2 changed files with 8 additions and 8 deletions

View File

@ -129,14 +129,14 @@ Public Class NewInventoryScreen
_texture = TextureManager.GetTexture("GUI\Menus\General")
_menuTexture = TextureManager.GetTexture("GUI\Menus\Inventory")
'DEBUG: Add all items in the game to the inventory:
For i = 1 To 2500
Dim cItem As Item = Item.GetItemByID(i)
''DEBUG: Add all items in the game to the inventory:
'For i = 1 To 2500
' Dim cItem As Item = Item.GetItemByID(i)
If Not cItem Is Nothing Then
Core.Player.Inventory.AddItem(cItem.ID, 1)
End If
Next
' If Not cItem Is Nothing Then
' Core.Player.Inventory.AddItem(cItem.ID, 1)
' End If
'Next
ResetAnimation()

View File

@ -72,7 +72,7 @@
Case OldLocalization.GetString("game_menu_party")
Core.SetScreen(New PartyScreen(Me, Player.Temp.PokemonScreenIndex))
Case OldLocalization.GetString("game_menu_bag")
Core.SetScreen(New InventoryScreen(Me))
Core.SetScreen(New NewInventoryScreen(Me))
Case OldLocalization.GetString("game_menu_trainer_card")
Core.SetScreen(New TrainerScreen(Me))
Case "Pokégear"