From 13fa3f52d21003eeadd8eaa1404a5fe534d2f9b6 Mon Sep 17 00:00:00 2001 From: JappaWakka Date: Mon, 11 Dec 2023 17:52:32 +0100 Subject: [PATCH] Fix dive checking the wrong canhit move property --- P3D/Battle/BattleSystemV2/Battle.vb | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/P3D/Battle/BattleSystemV2/Battle.vb b/P3D/Battle/BattleSystemV2/Battle.vb index ff8ffa798..6fae521d6 100644 --- a/P3D/Battle/BattleSystemV2/Battle.vb +++ b/P3D/Battle/BattleSystemV2/Battle.vb @@ -1817,7 +1817,7 @@ dive = BattleScreen.FieldEffects.OwnDiveCounter End If - If dive > 0 And moveUsed.CanHitInMidAir = False Then + If dive > 0 And moveUsed.CanHitUnderwater = False Then DoesNotMiss = False End If End If