Revert "First part of MonoGame 3.6 port"

This reverts commit 2782470b5c.

# Conflicts:
#	2.5DHero/2.5DHero/2.5DHero.vbproj
This commit is contained in:
jianmingyong 2017-03-23 01:11:12 +08:00
parent f210f9ee7b
commit 1475a14593
179 changed files with 16 additions and 133 deletions

View File

@ -41,50 +41,13 @@
<UseVSHostingProcess>false</UseVSHostingProcess>
</PropertyGroup>
<ItemGroup>
<None Include="C:\Program Files %28x86%29\MonoGame\v3.0\Assemblies\DesktopGL\libopenal.1.dylib">
<Link>libopenal.1.dylib</Link>
</None>
<None Include="C:\Program Files %28x86%29\MonoGame\v3.0\Assemblies\DesktopGL\libSDL2-2.0.0.dylib">
<Link>libSDL2-2.0.0.dylib</Link>
</None>
<None Include="c:\program files %28x86%29\monogame\v3.0\assemblies\desktopgl\x64\SDL2.dll">
<Link>x64\SDL2.dll</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="c:\program files %28x86%29\monogame\v3.0\assemblies\desktopgl\x64\soft_oal.dll">
<Link>x64\soft_oal.dll</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="c:\program files %28x86%29\monogame\v3.0\assemblies\desktopgl\x86\SDL2.dll">
<Link>x86\SDL2.dll</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="c:\program files %28x86%29\monogame\v3.0\assemblies\desktopgl\x86\soft_oal.dll">
<Link>x86\soft_oal.dll</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<Content Include="Pokemon3D.ico" />
<Content Include="Pokemon\Items\_itemList.txt" />
<None Include="c:\program files %28x86%29\monogame\v3.0\assemblies\desktopgl\x64\libopenal.so.1">
<Link>x64\libopenal.so.1</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="c:\program files %28x86%29\monogame\v3.0\assemblies\desktopgl\x64\libSDL2-2.0.so.0">
<Link>x64\libSDL2-2.0.so.0</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="c:\program files %28x86%29\monogame\v3.0\assemblies\desktopgl\x86\libopenal.so.1">
<Link>x86\libopenal.so.1</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="c:\program files %28x86%29\monogame\v3.0\assemblies\desktopgl\x86\libSDL2-2.0.so.0">
<Link>x86\libSDL2-2.0.so.0</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="packages.config" />
<Reference Include="MonoGame.Framework, Version=3.6.0.1625, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\packages\MonoGame.Framework.DesktopGL.3.6.0.1625\lib\net40\MonoGame.Framework.dll</HintPath>
<Private>True</Private>
<Reference Include="OpenTK">
<HintPath>$(MSBuildProgramFiles32)\MonoGame\v3.0\Assemblies\DesktopGL\OpenTK.dll</HintPath>
</Reference>
<Reference Include="MonoGame.Framework">
<HintPath>$(MSBuildProgramFiles32)\MonoGame\v3.0\Assemblies\DesktopGL\MonoGame.Framework.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Drawing" />
@ -106,7 +69,6 @@
<Content Include="credits.txt">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<None Include="MonoGame.Framework.dll.config" />
<None Include="My Project\app.manifest" />
<None Include="app.config" />
</ItemGroup>
@ -1754,7 +1716,13 @@
<Compile Include="World\World.vb" />
<MonoGameContentReference Include="..\2.5DHeroContent\Content.mgcb" />
</ItemGroup>
<!-- Specify the search path explicitly so the ResolveAssemblyReferences task picks the right ones -->
<Target Name="BeforeResolveReferences">
<CreateProperty Value="$(MSBuildProgramFiles32)\MonoGame\v3.0\Assemblies\Windows,$(AssemblySearchPaths)">
<Output TaskParameter="Value" PropertyName="AssemblySearchPaths" />
</CreateProperty>
</Target>
<Import Project="$(MSBuildToolsPath)\Microsoft.VisualBasic.targets" />
<Import Condition=" '$(Configuration)' == 'DebugStandard' Or '$(Configuration)' == 'ReleaseStandard' " Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Content.Builder.targets" />
<Import Condition=" '$(Configuration)' == 'DebugStandard' Or '$(Configuration)' == 'ReleaseStandard' " Project="MonoGame.Content.Builder_Standard.targets" />
<Import Condition=" '$(Configuration)' == 'DebugJian' Or '$(Configuration)' == 'ReleaseJian' " Project="MonoGame.Content.Builder_Jian.targets" />
</Project>

View File

@ -1,9 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<dllmap dll="SDL2.dll" os="osx" target="libSDL2-2.0.0.dylib"/>
<dllmap dll="soft_oal.dll" os="osx" target="libopenal.1.dylib" />
<dllmap dll="SDL2.dll" os="linux" cpu="x86" target="./x86/libSDL2-2.0.so.0"/>
<dllmap dll="soft_oal.dll" os="linux" cpu="x86" target="./x86/libopenal.so.1" />
<dllmap dll="SDL2.dll" os="linux" cpu="x86-64" target="./x64/libSDL2-2.0.so.0"/>
<dllmap dll="soft_oal.dll" os="linux" cpu="x86-64" target="./x64/libopenal.so.1" />
</configuration>

View File

@ -31,4 +31,4 @@ Imports System.Runtime.InteropServices
' Build Number
' Revision
'
<Assembly: AssemblyVersion("0.54.2")>
<Assembly: AssemblyVersion("0.54.1")>

View File

@ -6,8 +6,8 @@
Shared _valid As Boolean = False
Const RUNVALIDATION As Boolean = False
Const EXPECTEDSIZE As Integer = 42418205
Const METAHASH As String = "OTkyMEFFRkMyM0JEQTZBMDUxNjgzN0Y3NzUzNUExMUI="
Const EXPECTEDSIZE As Integer = 42417354
Const METAHASH As String = "RUM3N0U1REM0NzREQjkzRUU2MEE1NDk2MUQxNDU5NDU="
Public Shared ReadOnly Property IsValid(ByVal ForceResult As Boolean) As Boolean
Get

View File

@ -1,4 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="MonoGame.Framework.DesktopGL" version="3.6.0.1625" targetFramework="net45" />
</packages>

View File

@ -5939,18 +5939,6 @@
/processorParam:TextureFormat=Color
/build:Content/Pokemon/Overworld/Normal/229.png
#begin Content/Pokemon/Overworld/Normal/229_mega.png
/importer:TextureImporter
/processor:TextureProcessor
/processorParam:ColorKeyColor=255,0,255,255
/processorParam:ColorKeyEnabled=True
/processorParam:GenerateMipmaps=False
/processorParam:PremultiplyAlpha=True
/processorParam:ResizeToPowerOfTwo=False
/processorParam:MakeSquare=False
/processorParam:TextureFormat=Color
/build:Content/Pokemon/Overworld/Normal/229_mega.png
#begin Content/Pokemon/Overworld/Normal/23.png
/importer:TextureImporter
/processor:TextureProcessor
@ -7859,18 +7847,6 @@
/processorParam:TextureFormat=Color
/build:Content/Pokemon/Overworld/Normal/362.png
#begin Content/Pokemon/Overworld/Normal/362_mega.png
/importer:TextureImporter
/processor:TextureProcessor
/processorParam:ColorKeyColor=255,0,255,255
/processorParam:ColorKeyEnabled=True
/processorParam:GenerateMipmaps=False
/processorParam:PremultiplyAlpha=True
/processorParam:ResizeToPowerOfTwo=False
/processorParam:MakeSquare=False
/processorParam:TextureFormat=Color
/build:Content/Pokemon/Overworld/Normal/362_mega.png
#begin Content/Pokemon/Overworld/Normal/363.png
/importer:TextureImporter
/processor:TextureProcessor
@ -16535,18 +16511,6 @@
/processorParam:TextureFormat=Color
/build:Content/Pokemon/Overworld/Shiny/229.png
#begin Content/Pokemon/Overworld/Shiny/229_mega.png
/importer:TextureImporter
/processor:TextureProcessor
/processorParam:ColorKeyColor=255,0,255,255
/processorParam:ColorKeyEnabled=True
/processorParam:GenerateMipmaps=False
/processorParam:PremultiplyAlpha=True
/processorParam:ResizeToPowerOfTwo=False
/processorParam:MakeSquare=False
/processorParam:TextureFormat=Color
/build:Content/Pokemon/Overworld/Shiny/229_mega.png
#begin Content/Pokemon/Overworld/Shiny/23.png
/importer:TextureImporter
/processor:TextureProcessor
@ -18455,18 +18419,6 @@
/processorParam:TextureFormat=Color
/build:Content/Pokemon/Overworld/Shiny/362.png
#begin Content/Pokemon/Overworld/Shiny/362_mega.png
/importer:TextureImporter
/processor:TextureProcessor
/processorParam:ColorKeyColor=255,0,255,255
/processorParam:ColorKeyEnabled=True
/processorParam:GenerateMipmaps=False
/processorParam:PremultiplyAlpha=True
/processorParam:ResizeToPowerOfTwo=False
/processorParam:MakeSquare=False
/processorParam:TextureFormat=Color
/build:Content/Pokemon/Overworld/Shiny/362_mega.png
#begin Content/Pokemon/Overworld/Shiny/363.png
/importer:TextureImporter
/processor:TextureProcessor
@ -28379,18 +28331,6 @@
/processorParam:TextureFormat=Color
/build:Content/Pokemon/Sprites/Glalie.png
#begin Content/Pokemon/Sprites/Glalie_mega.png
/importer:TextureImporter
/processor:TextureProcessor
/processorParam:ColorKeyColor=255,0,255,255
/processorParam:ColorKeyEnabled=True
/processorParam:GenerateMipmaps=False
/processorParam:PremultiplyAlpha=True
/processorParam:ResizeToPowerOfTwo=False
/processorParam:MakeSquare=False
/processorParam:TextureFormat=Color
/build:Content/Pokemon/Sprites/Glalie_mega.png
#begin Content/Pokemon/Sprites/Glameow.png
/importer:TextureImporter
/processor:TextureProcessor
@ -31979,18 +31919,6 @@
/processorParam:TextureFormat=Color
/build:Content/Pokemon/Sprites/Rayquaza.png
#begin Content/Pokemon/Sprites/Rayquaza_mega.png
/importer:TextureImporter
/processor:TextureProcessor
/processorParam:ColorKeyColor=255,0,255,255
/processorParam:ColorKeyEnabled=True
/processorParam:GenerateMipmaps=False
/processorParam:PremultiplyAlpha=True
/processorParam:ResizeToPowerOfTwo=False
/processorParam:MakeSquare=False
/processorParam:TextureFormat=Color
/build:Content/Pokemon/Sprites/Rayquaza_mega.png
#begin Content/Pokemon/Sprites/Regice.png
/importer:TextureImporter
/processor:TextureProcessor

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