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Graphic fix
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@ -2,6 +2,10 @@
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Inherits Entity
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Protected Overrides Function CalculateCameraDistance(CPosition As Vector3) as Single
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Return MyBase.CalculateCameraDistance(CPosition) - 0.2F
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End Function
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Public Overrides Sub UpdateEntity()
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If Me.Rotation.Y <> Screen.Camera.Yaw Then
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Me.Rotation.Y = Screen.Camera.Yaw
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@ -2,6 +2,10 @@
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Inherits Entity
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Protected Overrides Function CalculateCameraDistance(CPosition As Vector3) as Single
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Return MyBase.CalculateCameraDistance(CPosition) - 0.2F
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End Function
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Public Overrides Sub Render()
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Me.Draw(Me.Model, Textures, False)
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End Sub
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