Location in the save menu shows localized value
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@ -959,7 +959,7 @@ Public Class NewMainMenuScreen
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Localization.GetString("main_menu_savefile_gamemode", "GameMode") & ": " & GameModeManager.GetGameMode(tmpProfile.GameMode).Name, New Vector2(displayRect.X + 30, displayRect.Y + 20), Color.White, 0F, Vector2.Zero, 1.0F, SpriteEffects.None, 0F)
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GetFontRenderer().DrawString(FontManager.InGameFont, Localization.GetString("main_menu_savefile_badges", "Badges") & ": " & tmpProfile.Badges.ToString() & Environment.NewLine &
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Localization.GetString("main_menu_savefile_playtime", "Play time") & ": " & tmpProfile.TimePlayed & Environment.NewLine &
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Localization.GetString("main_menu_savefile_location", "Location") & ": " & tmpProfile.Location, New Vector2(displayRect.X + 30, displayRect.Y + 150), Color.White, 0F, Vector2.Zero, 1.0F, SpriteEffects.None, 0F)
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Localization.GetString("main_menu_savefile_location", "Location") & ": " & Localization.GetString("Places_" & tmpProfile.Location, tmpProfile.Location), New Vector2(displayRect.X + 30, displayRect.Y + 150), Color.White, 0F, Vector2.Zero, 1.0F, SpriteEffects.None, 0F)
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Else
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GetFontRenderer().DrawString(FontManager.InGameFont, Localization.GetString("main_menu_savefile_name", "Player Name") & ": " & tmpProfile.Name & Environment.NewLine &
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Localization.GetString("main_menu_savefile_gamemode", "GameMode") & ": " & tmpProfile.GameMode, New Vector2(displayRect.X + 30, displayRect.Y + 20), Color.White, 0F, Vector2.Zero, 1.0F, SpriteEffects.None, 0F)
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