Pokédex polishing
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@ -1487,42 +1487,47 @@ Public Class PokedexViewScreen
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End If
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End If
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Dim CenterIndex As Integer = 0
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For i = 0 To PokemonIDs.Count - 1
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If CInt(PokemonIDs(i).GetSplit(0, "_").GetSplit(0, ";")) = Me.Pokemon.Number Then
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CenterIndex = i
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End If
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Next
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Select Case PokemonIDs.Count
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Case 1
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GridMinimum = New Vector2(0)
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GridMaximum = New Vector2(0)
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GridMinimum = New Vector2(CenterIndex)
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GridMaximum = New Vector2(CenterIndex)
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GridPositions.Add(New Vector2(0, 0))
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GridPositions.Add(New Vector2(CenterIndex, 0))
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Case 2
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GridMinimum = New Vector2(0)
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GridMaximum = New Vector2(2, 0)
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GridPositions.Add(New Vector2(0, 0))
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GridPositions.Add(New Vector2(2, 0))
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GridMinimum = New Vector2(0 - 2 * CenterIndex, 0)
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GridMaximum = New Vector2(2 - 2 * CenterIndex, 0)
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GridPositions.Add(New Vector2(0 - 2 * CenterIndex, 0))
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GridPositions.Add(New Vector2(2 - 2 * CenterIndex, 0))
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Case 3
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GridMinimum = New Vector2(-2, 0)
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GridMaximum = New Vector2(2, 0)
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GridMinimum = New Vector2(0 - 2 * CenterIndex, 0)
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GridMaximum = New Vector2(4 - 2 * CenterIndex, 0)
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GridPositions.Add(New Vector2(-2, 0))
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GridPositions.Add(New Vector2(0, 0))
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GridPositions.Add(New Vector2(2, 0))
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GridPositions.Add(New Vector2(0 - 2 * CenterIndex, 0))
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GridPositions.Add(New Vector2(2 - 2 * CenterIndex, 0))
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GridPositions.Add(New Vector2(4 - 2 * CenterIndex, 0))
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Case 4
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GridMinimum = New Vector2(-2, 0)
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GridMaximum = New Vector2(4, 0)
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GridMinimum = New Vector2(0 - 2 * CenterIndex, 0)
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GridMaximum = New Vector2(6 - 2 * CenterIndex, 0)
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GridPositions.Add(New Vector2(-2, 0))
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GridPositions.Add(New Vector2(0, 0))
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GridPositions.Add(New Vector2(2, 0))
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GridPositions.Add(New Vector2(4, 0))
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GridPositions.Add(New Vector2(0 - 2 * CenterIndex, 0))
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GridPositions.Add(New Vector2(2 - 2 * CenterIndex, 0))
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GridPositions.Add(New Vector2(4 - 2 * CenterIndex, 0))
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GridPositions.Add(New Vector2(6 - 2 * CenterIndex, 0))
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Case 5
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GridMinimum = New Vector2(-4, 0)
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GridMaximum = New Vector2(4, 0)
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GridMinimum = New Vector2(0 - 2 * CenterIndex, 0)
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GridMaximum = New Vector2(8 - 2 * CenterIndex, 0)
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GridPositions.Add(New Vector2(-4, 0))
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GridPositions.Add(New Vector2(-2, 0))
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GridPositions.Add(New Vector2(0, 0))
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GridPositions.Add(New Vector2(2, 0))
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GridPositions.Add(New Vector2(4, 0))
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GridPositions.Add(New Vector2(0 - 2 * CenterIndex, 0))
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GridPositions.Add(New Vector2(2 - 2 * CenterIndex, 0))
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GridPositions.Add(New Vector2(4 - 2 * CenterIndex, 0))
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GridPositions.Add(New Vector2(6 - 2 * CenterIndex, 0))
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GridPositions.Add(New Vector2(8 - 2 * CenterIndex, 0))
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End Select
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Dim evoline As New PokemonEvolutionLine(GridPositions, PokemonIDs)
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@ -1678,7 +1683,8 @@ Public Class PokedexViewScreen
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Core.SpriteBatch.Draw(TextureManager.GetTexture("GUI\Menus\Types"), New Rectangle(CInt(mV.X - 350), CInt(mV.Y + 123), 96, 32), Pokemon.Type1.GetElementImage(), Color.White)
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End If
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Core.SpriteBatch.DrawString(FontManager.MainFont, Pokemon.PokedexEntry.Text.CropStringToWidth(FontManager.MainFont, 720), New Vector2(mV.X - FontManager.MainFont.MeasureString(Pokemon.PokedexEntry.Text.CropStringToWidth(FontManager.MainFont, 720)).X / 2, windowSize.Height - 128), Color.Black)
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Canvas.DrawRectangle(New Rectangle(CInt(mV.X - FontManager.MainFont.MeasureString(Pokemon.PokedexEntry.Text.CropStringToWidth(FontManager.MainFont, 720)).X / 2 - 16), CInt(mV.Y + 192 - 16), CInt(FontManager.MainFont.MeasureString(Pokemon.PokedexEntry.Text.CropStringToWidth(FontManager.MainFont, 720)).X + 32), CInt(FontManager.MainFont.MeasureString(Pokemon.PokedexEntry.Text.CropStringToWidth(FontManager.MainFont, 720)).Y + 32)), New Color(42, 167, 198, 150))
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Core.SpriteBatch.DrawString(FontManager.MainFont, Pokemon.PokedexEntry.Text.CropStringToWidth(FontManager.MainFont, 720), New Vector2(CInt(mV.X - FontManager.MainFont.MeasureString(Pokemon.PokedexEntry.Text.CropStringToWidth(FontManager.MainFont, 720)).X / 2), CInt(mV.Y + 192)), Color.Black)
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Else
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Core.SpriteBatch.DrawString(FontManager.MainFont, "??? m", New Vector2(mV.X + 250, mV.Y - 152), Color.Black)
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