Implemented the item flame orb(battle effect was already implemented).
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@ -25702,6 +25702,9 @@
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<Compile Include="Pokemon\Items\KeyItems\LibertySeaMap.vb" />
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<Compile Include="Pokemon\Items\Standard\DouseDrive.vb" />
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<Compile Include="Pokemon\Items\Standard\ChillDrive.vb" />
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<Compile Include="Pokemon\Items\Standard\FlameOrb.vb">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Compile>
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<Compile Include="Pokemon\Items\Standard\ShockDrive.vb" />
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<Compile Include="Pokemon\Items\Standard\BurnDrive.vb" />
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<Compile Include="Pokemon\Items\Standard\ExpertBelt.vb" />
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@ -0,0 +1,19 @@
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Namespace Items.Standard
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<Item(577, "Flame Orb")>
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Public Class FlameOrb
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Inherits Item
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Public Overrides ReadOnly Property Description As String = "An item to be held by a Pokémon. It is a bizarre orb that inflicts a burn on the holder in battle."
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Public Overrides ReadOnly Property PokeDollarPrice As Integer = 200
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Public Overrides ReadOnly Property CanBeUsedInBattle As Boolean = False
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Public Overrides ReadOnly Property CanBeUsed As Boolean = False
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Public Sub New()
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_textureRectangle = New Rectangle(480, 264, 24, 24)
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End Sub
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End Class
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End Namespace
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