From 1b9b8cee91731887d5beb3d511ba3f63c70b0173 Mon Sep 17 00:00:00 2001 From: Capt_Segis Date: Wed, 14 Sep 2016 08:53:50 -0500 Subject: [PATCH] Fixed Life Orb Condition --- 2.5DHero/2.5DHero/Battle/BattleSystemV2/Battle.vb | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/2.5DHero/2.5DHero/Battle/BattleSystemV2/Battle.vb b/2.5DHero/2.5DHero/Battle/BattleSystemV2/Battle.vb index fa6be98cf..bdde7ff2e 100644 --- a/2.5DHero/2.5DHero/Battle/BattleSystemV2/Battle.vb +++ b/2.5DHero/2.5DHero/Battle/BattleSystemV2/Battle.vb @@ -1857,7 +1857,7 @@ EndSleepCheck: GainHP(CInt(AllDamage / 8), own, own, BattleScreen, p.GetDisplayName() & " gains some HP due to the Shell Bell.", "shellbell") End If Case "life orb" - If p.Ability.Name.ToLower() = "magic guard" Then + If p.Ability.Name.ToLower() <> "magic guard" Then ReduceHP(CInt(p.MaxHP / 10), own, own, BattleScreen, p.GetDisplayName() & " loses HP due to Life Orb.", "lifeorb") End If End Select