Pokémon forms play the right cry in battle now
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@ -5,22 +5,24 @@
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Private soundfile As String
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Private stopMusic As Boolean
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Private IsPokemon As Boolean
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Private CrySuffix As String = ""
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Public Sub New(ByVal sound As String, ByVal startDelay As Single, ByVal endDelay As Single, Optional ByVal stopMusic As Boolean = False, Optional ByVal IsPokemon As Boolean = False)
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Public Sub New(ByVal sound As String, ByVal startDelay As Single, ByVal endDelay As Single, Optional ByVal stopMusic As Boolean = False, Optional ByVal IsPokemon As Boolean = False, Optional ByVal CrySuffix As String = "")
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MyBase.New(New Vector3(0.0F), TextureManager.DefaultTexture, New Vector3(1.0F), startDelay, endDelay)
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Me.Scale = New Vector3(1.0F)
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soundfile = sound
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Me.Visible = False
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Me.stopMusic = stopMusic
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Me.IsPokemon = IsPokemon
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Me.CrySuffix = CrySuffix
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AnimationType = AnimationTypes.Sound
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End Sub
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Public Overrides Sub DoActionActive()
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If IsPokemon = True Then
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SoundManager.PlayPokemonCry(CInt(soundfile))
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SoundManager.PlayPokemonCry(CInt(soundfile), Me.CrySuffix)
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Else
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SoundManager.PlaySound(soundfile, stopMusic)
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End If
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@ -2825,8 +2825,9 @@
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If BattleScreen.IsTrainerBattle = False AndAlso Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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If own = False Then
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Dim crySuffixOpp As String = PokemonForms.GetCrySuffix(BattleScreen.OppPokemon)
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Dim FaintAnimation As AnimationQueryObject = New AnimationQueryObject(BattleScreen.OppPokemonNPC, True)
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FaintAnimation.AnimationPlaySound(CStr(BattleScreen.OppPokemon.Number), 0, 2, False, True)
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FaintAnimation.AnimationPlaySound(CStr(BattleScreen.OppPokemon.Number), 0, 2, False, True, crySuffixOpp)
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FaintAnimation.AnimationMove(Nothing, False, 0, -1, 0, 0.05, False, False, 2, 2)
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BattleScreen.BattleQuery.Add(FaintAnimation)
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End If
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@ -7623,12 +7624,12 @@
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Threading.Interlocked.Increment(SmokeSpawned)
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Loop While SmokeSpawned <= 38
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End If
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Dim crySuffixOwn As String = PokemonForms.GetCrySuffix(BattleScreen.OwnPokemon)
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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' Pokemon appears
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BallThrow.AnimationSetPosition(Nothing, False, 12, CSng(0.5), 13, 0, 0)
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BallThrow.AnimationFade(Nothing, False, 1, True, 1, 3, 0)
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BallThrow.AnimationPlaySound(CStr(BattleScreen.OwnPokemon.Number), 4, 0,, True)
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BallThrow.AnimationPlaySound(CStr(BattleScreen.OwnPokemon.Number), 4, 0,, True, crySuffixOwn)
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' Pokémon falls down
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BallThrow.AnimationMove(Nothing, False, 0, -0.5F + PositionOffsetY, 0, 0.05F, False, False, 5, 0,,,, 3)
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@ -8068,11 +8069,11 @@
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Else
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BattleScreen.Battle.ChangeCameraAngle(1, False, BattleScreen)
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End If
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Dim crySuffixOpp As String = PokemonForms.GetCrySuffix(BattleScreen.OppPokemon)
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If Core.Player.ShowBattleAnimations <> 0 AndAlso BattleScreen.IsPVPBattle = False Then
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' Pokemon appears
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BallThrow.AnimationFade(Nothing, False, 1, True, 1, 3, 0)
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BallThrow.AnimationPlaySound(CStr(BattleScreen.OppPokemon.Number), 4, 0,, True)
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BallThrow.AnimationPlaySound(CStr(BattleScreen.OppPokemon.Number), 4, 0,, True, crySuffixOpp)
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' Pokémon falls down
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BallThrow.AnimationMove(Nothing, False, 0, -0.5F, 0, 0.05F, False, False, 5, 0)
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BattleScreen.BattleQuery.Add(BallThrow)
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@ -279,7 +279,8 @@
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Dim q As CameraQueryObject = New CameraQueryObject(New Vector3(13, 0, 15), New Vector3(21, 0, 15), 0.05F, 0.05F, -0.8F, 1.4F, 0.0F, 0.0F, 0.016F, 0.016F)
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q.PassThis = True
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Dim q1 As New PlaySoundQueryObject(OppPokemon.Number.ToString(), True, 5.0F)
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Dim crySuffixOpp As String = PokemonForms.GetCrySuffix(OppPokemon)
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Dim q1 As New PlaySoundQueryObject(OppPokemon.Number.ToString(), True, 5.0F, crySuffixOpp)
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If OppPokemon.IsShiny = True Then
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q1 = New PlaySoundQueryObject("Battle\shiny", False, 5.0F)
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End If
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@ -291,7 +292,8 @@
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Dim q3 As CameraQueryObject = New CameraQueryObject(New Vector3(14, 0, 11), New Vector3(14, 0, 15), 0.01F, 0.01F, MathHelper.PiOver2, MathHelper.PiOver2, 0.0F, 0.0F)
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q3.PassThis = True
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Dim q31 As New PlaySoundQueryObject(OwnPokemon.Number.ToString(), True, 3.0F)
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Dim crySuffixOwn As String = PokemonForms.GetCrySuffix(OwnPokemon)
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Dim q31 As New PlaySoundQueryObject(OwnPokemon.Number.ToString(), True, 3.0F, crySuffixOwn)
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Dim q4 As TextQueryObject = New TextQueryObject("Go, " & Me.OwnPokemon.GetDisplayName() & "!")
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Me.BattleQuery.AddRange({cq, q1, q, q2, q22, q3, q31, q4})
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@ -462,7 +464,7 @@
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' Ball is thrown
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Dim BallThrowOpp As AnimationQueryObject = New AnimationQueryObject(OppPokemonNPC, False)
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Dim crySuffixOpp As String = PokemonForms.GetCrySuffix(OppPokemon)
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If Core.Player.ShowBattleAnimations <> 0 AndAlso IsPVPBattle = False Then
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BallThrowOpp.AnimationPlaySound("Battle\Pokeball\Throw", 0, 0)
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BallThrowOpp.AnimationSetPosition(Nothing, False, 15, CSng(0.5 + OppEntityOffsetY), 13, 0, 0)
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@ -488,9 +490,9 @@
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' Pokemon appears
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BallThrowOpp.AnimationFade(Nothing, False, 1, True, 1, 3, 0)
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BallThrowOpp.AnimationPlaySound(CStr(Me.OppPokemon.Number), 4, 0,, True)
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BallThrowOpp.AnimationPlaySound(CStr(Me.OppPokemon.Number), 4, 0,, True, crySuffixOpp)
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Else
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BallThrowOpp.AnimationPlaySound(CStr(Me.OppPokemon.Number), 0, 0,, True)
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BallThrowOpp.AnimationPlaySound(CStr(Me.OppPokemon.Number), 0, 0,, True, crySuffixOpp)
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End If
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@ -500,17 +502,18 @@
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BallThrowOpp.AnimationMove(Nothing, False, 0, -0.5F, 0, 0.05F, False, False, 4, 0,,,, 3)
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End If
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Dim crySuffixOwn As String = PokemonForms.GetCrySuffix(OwnPokemon)
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Dim q2 As CameraQueryObject = New CameraQueryObject(New Vector3(14, 0, 15), New Vector3(13, 0, 15), 0.05F, 0.05F, MathHelper.PiOver2, -0.8F, 0.0F, 0.0F, 0.05F, 0.05F)
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Dim q3 As CameraQueryObject = New CameraQueryObject(New Vector3(14, 0, 11), New Vector3(14, 0, 15), 0.01F, 0.01F, MathHelper.PiOver2, MathHelper.PiOver2, 0.0F, 0.0F)
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q3.PassThis = True
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Dim q31 As New PlaySoundQueryObject(OwnPokemon.Number.ToString(), True, 3.0F)
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Dim q31 As New PlaySoundQueryObject(OwnPokemon.Number.ToString(), True, 3.0F, crySuffixOwn)
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Dim q4 As TextQueryObject = New TextQueryObject("Go," & " " & Me.OwnPokemon.GetDisplayName() & "!")
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Me.BattleQuery.AddRange({cq, q, q1, q11, BallThrowOpp, q2, q3, q31, q4})
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If IsPVPBattle = True AndAlso Core.Player.ShowBattleAnimations <> 0 AndAlso IsPVPBattle = False Then
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Me.BattleQuery.AddRange({cq, q, q1, q11, BallThrowOpp, q2, q3, q4})
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' Ball is thrown
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Dim BallThrowOwn As AnimationQueryObject = New AnimationQueryObject(Me.OwnPokemonNPC, False)
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@ -541,11 +544,14 @@
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' Pokemon appears
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BallThrowOwn.AnimationFade(Nothing, False, 1, True, 1, 3, 0)
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BallThrowOwn.AnimationPlaySound(CStr(Me.OwnPokemon.Number), 4, 0,, True)
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BallThrowOwn.AnimationPlaySound(CStr(Me.OwnPokemon.Number), 4, 0,, True, crySuffixOwn)
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' Pokémon falls down
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BallThrowOwn.AnimationMove(Nothing, False, 0, -0.5F, 0, 0.05F, False, False, 5, 0,,,, 3)
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Me.BattleQuery.Add(BallThrowOwn)
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Else
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Me.BattleQuery.AddRange({cq, q, q1, q11, BallThrowOpp, q2, q3, q31, q4})
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End If
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Dim q5 As ToggleMenuQueryObject = New ToggleMenuQueryObject(Me.BattleMenu.Visible)
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@ -681,7 +687,8 @@
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Dim q As CameraQueryObject = New CameraQueryObject(New Vector3(13, 0, 15), New Vector3(21, 0, 15), 0.05F, 0.05F, -0.8F, 1.4F, 0.0F, 0.0F, 0.016F, 0.016F)
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q.PassThis = True
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Dim q1 As New PlaySoundQueryObject(OppPokemon.Number.ToString(), True, 5.0F)
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Dim crySuffixOpp As String = PokemonForms.GetCrySuffix(OppPokemon)
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Dim q1 As New PlaySoundQueryObject(OppPokemon.Number.ToString(), True, 5.0F, crySuffixOpp)
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Dim q2 As TextQueryObject = New TextQueryObject("Wild " & OppPokemon.GetDisplayName() & " appeared!")
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Dim q5 As ToggleMenuQueryObject = New ToggleMenuQueryObject(Me.BattleMenu.Visible)
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@ -803,7 +810,8 @@
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Dim q As CameraQueryObject = New CameraQueryObject(New Vector3(13, 0, 15), New Vector3(21, 0, 15), 0.05F, 0.05F, -0.8F, 1.4F, 0.0F, 0.0F, 0.016F, 0.016F)
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q.PassThis = True
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Dim q1 As New PlaySoundQueryObject(OppPokemon.Number.ToString(), True, 5.0F)
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Dim crySuffixOpp As String = PokemonForms.GetCrySuffix(OppPokemon)
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Dim q1 As New PlaySoundQueryObject(OppPokemon.Number.ToString(), True, 5.0F, crySuffixOpp)
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Dim q2 As TextQueryObject = New TextQueryObject("Wild " & OppPokemon.GetDisplayName() & " appeared!")
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Dim q22 As CameraQueryObject = New CameraQueryObject(New Vector3(14, 0, 15), New Vector3(13, 0, 15), 0.05F, 0.05F, MathHelper.PiOver2, -0.8F, 0.0F, 0.0F, 0.05F, 0.05F)
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@ -811,7 +819,8 @@
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Dim q3 As CameraQueryObject = New CameraQueryObject(New Vector3(14, 0, 11), New Vector3(14, 0, 15), 0.01F, 0.01F, MathHelper.PiOver2, MathHelper.PiOver2, 0.0F, 0.0F)
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q3.PassThis = True
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Dim q31 As New PlaySoundQueryObject(OwnPokemon.Number.ToString(), True, 3.0F)
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Dim crySuffixOwn As String = PokemonForms.GetCrySuffix(OwnPokemon)
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Dim q31 As New PlaySoundQueryObject(OwnPokemon.Number.ToString(), True, 3.0F, crySuffixOwn)
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Dim q4 As TextQueryObject = New TextQueryObject("Go, " & Me.OwnPokemon.GetDisplayName() & "!")
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Me.BattleQuery.AddRange({cq, q1, q, q2, q22, q3, q4})
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@ -321,8 +321,8 @@ Namespace BattleSystem
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AnimationSequence.Add(baEntityScale)
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End Sub
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Public Sub AnimationPlaySound(ByVal sound As String, ByVal startDelay As Single, ByVal endDelay As Single, Optional ByVal stopMusic As Boolean = False, Optional ByVal IsPokemon As Boolean = False)
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Dim baSound As BAPlaySound = New BAPlaySound(sound, startDelay, endDelay, stopMusic, IsPokemon)
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Public Sub AnimationPlaySound(ByVal sound As String, ByVal startDelay As Single, ByVal endDelay As Single, Optional ByVal stopMusic As Boolean = False, Optional ByVal IsPokemon As Boolean = False, Optional ByVal CrySuffix As String = "")
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Dim baSound As BAPlaySound = New BAPlaySound(sound, startDelay, endDelay, stopMusic, IsPokemon, CrySuffix)
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AnimationSequence.Add(baSound)
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End Sub
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@ -6,17 +6,19 @@
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Dim _sound As String = ""
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Dim _isPokemonSound As Boolean = False
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Dim _crySuffix As String = ""
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Dim _delay As Single = 0.0F
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Public Sub New(ByVal sound As String, ByVal isPokemonSound As Boolean)
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Me.New(sound, isPokemonSound, 0.0F)
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Public Sub New(ByVal sound As String, ByVal isPokemonSound As Boolean, Optional ByVal CrySuffix As String = "")
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Me.New(sound, isPokemonSound, 0.0F, CrySuffix)
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End Sub
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Public Sub New(ByVal sound As String, ByVal isPokemonSound As Boolean, ByVal delay As Single)
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Public Sub New(ByVal sound As String, ByVal isPokemonSound As Boolean, ByVal delay As Single, Optional ByVal CrySuffix As String = "")
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MyBase.New(QueryTypes.PlaySound)
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Me._sound = sound
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Me._isPokemonSound = isPokemonSound
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Me._crySuffix = CrySuffix
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Me._delay = delay
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Me.PassThis = True
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End Sub
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@ -34,7 +36,7 @@
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Private Sub InternalPlaySound()
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If _isPokemonSound = True Then
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SoundManager.PlayPokemonCry(CInt(_sound))
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SoundManager.PlayPokemonCry(CInt(_sound), _crySuffix)
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Else
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SoundManager.PlaySound(Me._sound, False)
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End If
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