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Renamed Pokemon to Pokemon3D
Updated version
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@ -9,7 +9,7 @@
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<OutputType>WinExe</OutputType>
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<AppDesignerFolder>My Project</AppDesignerFolder>
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<RootNamespace>net.Pokemon3D.Game</RootNamespace>
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<AssemblyName>Pokemon</AssemblyName>
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<AssemblyName>Pokemon3D</AssemblyName>
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<FileAlignment>512</FileAlignment>
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<MonoGamePlatform>DesktopGL</MonoGamePlatform>
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<MonoGameContentBuilderExe>
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@ -17,7 +17,7 @@
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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<TargetFrameworkProfile />
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<ApplicationIcon>PokemonIcon.ico</ApplicationIcon>
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<ApplicationIcon>Pokemon3D.ico</ApplicationIcon>
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<OptionExplicit>On</OptionExplicit>
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<OptionCompare>Binary</OptionCompare>
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<OptionStrict>Off</OptionStrict>
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@ -40,6 +40,7 @@
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<DebugType>none</DebugType>
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</PropertyGroup>
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<ItemGroup>
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<Content Include="Pokemon3D.ico" />
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<Reference Include="OpenTK">
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<HintPath>$(MSBuildProgramFiles32)\MonoGame\v3.0\Assemblies\DesktopGL\OpenTK.dll</HintPath>
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</Reference>
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@ -66,7 +67,6 @@
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<Content Include="credits.txt">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="PokemonIcon.ico" />
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<None Include="My Project\app.manifest" />
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<None Include="app.config" />
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</ItemGroup>
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@ -5,7 +5,7 @@ Imports System.Runtime.InteropServices
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' General Information about an assembly is controlled through the following
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' set of attributes. Change these attribute values to modify the information
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' associated with an assembly.
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<Assembly: AssemblyTitle("Pokemon")>
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<Assembly: AssemblyTitle("Pokémon3D")>
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<Assembly: AssemblyProduct("Pokémon3D")>
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<Assembly: AssemblyDescription("")>
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<Assembly: AssemblyCompany("Kolben Games")>
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@ -31,4 +31,4 @@ Imports System.Runtime.InteropServices
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' Build Number
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' Revision
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'
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<Assembly: AssemblyVersion("1.0.0.0")>
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<Assembly: AssemblyVersion("0.5.4.0")>
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Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 17 KiB |
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