Revert "Fix for softlock scriptblocks with strengthrocks"
This reverts commit 5003186b39
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5003186b39
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21bfdc2b74
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@ -604,15 +604,15 @@ Strength boulders in lava
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{"Entity"{ENT[{"Scale"{sngArr[0.701,0.4,0.701]}}{"ID"{int[18]}}{"Visible"{bool[0]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0,-0.7,10]}}{"TexturePath"{str[UnderwaterCave]}}{"Textures"{recArr[[224,13,13,7][224,0,13,13]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"Scale"{sngArr[0.701,0.4,0.701]}}{"ID"{int[19]}}{"Visible"{bool[0]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[1,-0.7,3]}}{"TexturePath"{str[UnderwaterCave]}}{"Textures"{recArr[[224,13,13,7][224,0,13,13]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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Strength boulders blocking lava:
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{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"ID"{int[21]}}{"Visible"{bool[1]}}{"Position"{sngArr[1,0,26]}}{"TexturePath"{str[UnderwaterCave]}}{"Textures"{recArr[[224,13,13,7][224,0,13,13]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"ID"{int[22]}}{"Visible"{bool[1]}}{"Position"{sngArr[1,0,25]}}{"TexturePath"{str[UnderwaterCave]}}{"Textures"{recArr[[224,13,13,7][224,0,13,13]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"ID"{int[23]}}{"Visible"{bool[1]}}{"Position"{sngArr[2,0,26]}}{"TexturePath"{str[UnderwaterCave]}}{"Textures"{recArr[[224,13,13,7][224,0,13,13]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"ID"{int[24]}}{"Visible"{bool[1]}}{"Position"{sngArr[3,0,24]}}{"TexturePath"{str[UnderwaterCave]}}{"Textures"{recArr[[224,13,13,7][224,0,13,13]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"ID"{int[25]}}{"Visible"{bool[1]}}{"Position"{sngArr[2,0,18]}}{"TexturePath"{str[UnderwaterCave]}}{"Textures"{recArr[[224,13,13,7][224,0,13,13]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"ID"{int[21]}}{"Visible"{bool[0]}}{"Position"{sngArr[1,0,26]}}{"TexturePath"{str[UnderwaterCave]}}{"Textures"{recArr[[224,13,13,7][224,0,13,13]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"ID"{int[22]}}{"Visible"{bool[0]}}{"Position"{sngArr[1,0,25]}}{"TexturePath"{str[UnderwaterCave]}}{"Textures"{recArr[[224,13,13,7][224,0,13,13]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"ID"{int[23]}}{"Visible"{bool[0]}}{"Position"{sngArr[2,0,26]}}{"TexturePath"{str[UnderwaterCave]}}{"Textures"{recArr[[224,13,13,7][224,0,13,13]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"ID"{int[24]}}{"Visible"{bool[0]}}{"Position"{sngArr[3,0,24]}}{"TexturePath"{str[UnderwaterCave]}}{"Textures"{recArr[[224,13,13,7][224,0,13,13]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"ID"{int[25]}}{"Visible"{bool[0]}}{"Position"{sngArr[2,0,18]}}{"TexturePath"{str[UnderwaterCave]}}{"Textures"{recArr[[224,13,13,7][224,0,13,13]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"ID"{int[26]}}{"Visible"{bool[0]}}{"Position"{sngArr[15,0,18]}}{"TexturePath"{str[UnderwaterCave]}}{"Textures"{recArr[[224,13,13,7][224,0,13,13]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"ID"{int[27]}}{"Visible"{bool[1]}}{"Position"{sngArr[0,0,13]}}{"TexturePath"{str[UnderwaterCave]}}{"Textures"{recArr[[224,13,13,7][224,0,13,13]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"ID"{int[28]}}{"Visible"{bool[1]}}{"Position"{sngArr[0,0,10]}}{"TexturePath"{str[UnderwaterCave]}}{"Textures"{recArr[[224,13,13,7][224,0,13,13]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"ID"{int[29]}}{"Visible"{bool[1]}}{"Position"{sngArr[1,0,3]}}{"TexturePath"{str[UnderwaterCave]}}{"Textures"{recArr[[224,13,13,7][224,0,13,13]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"ID"{int[27]}}{"Visible"{bool[0]}}{"Position"{sngArr[0,0,13]}}{"TexturePath"{str[UnderwaterCave]}}{"Textures"{recArr[[224,13,13,7][224,0,13,13]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"ID"{int[28]}}{"Visible"{bool[0]}}{"Position"{sngArr[0,0,10]}}{"TexturePath"{str[UnderwaterCave]}}{"Textures"{recArr[[224,13,13,7][224,0,13,13]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"EntityID"{str[WallBlock]}}{"ID"{int[29]}}{"Visible"{bool[0]}}{"Position"{sngArr[1,0,3]}}{"TexturePath"{str[UnderwaterCave]}}{"Textures"{recArr[[224,13,13,7][224,0,13,13]]}}{"TextureIndex"{intArr[0,0,0,0,0,0,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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Strengths Triggers:
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{"Entity"{ENT[{"EntityID"{str[StrengthTrigger]}}{"ID"{int[31]}}{"Position"{sngArr[1,0,26]}}{"TexturePath"{str[Routes]}}{"Textures"{recArr[[192,96,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[0]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[1,1,underwatercave\rocks\rockdrop1]}}{"Visible"{bool[0]}}{"Rotation"{int[0]}}]}}
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{"Entity"{ENT[{"EntityID"{str[StrengthTrigger]}}{"ID"{int[32]}}{"Position"{sngArr[1,0,25]}}{"TexturePath"{str[Routes]}}{"Textures"{recArr[[192,96,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[0]}}{"ModelID"{int[0]}}{"Action"{int[0]}}{"AdditionalValue"{str[1,1,underwatercave\rocks\rockdrop2]}}{"Visible"{bool[0]}}{"Rotation"{int[0]}}]}}
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@ -66,8 +66,6 @@
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Screen.Camera.StopMovement()
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ActivateScript = False
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TriggerScript(False)
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Else
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TriggeredScriptBlock = False
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End If
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MyBase.Update()
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