Fix water not being reset between gamemodes
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@ -197,7 +197,7 @@
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Private Sub ChangeTexture()
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If Core.GameOptions.GraphicStyle = 1 Then
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If WaterTexturesTemp.Count = 0 Then
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If WaterTexturesTemp.Count = 0 OrElse Water.WaterTexturesTemp.ContainsKey("_0") = False Then
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ClearAnimationResources()
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CreateWaterTextureTemp()
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End If
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