diff --git a/P3D/Overworld/OverworldCamera.vb b/P3D/Overworld/OverworldCamera.vb index 1dcae6e26..6d57b780b 100644 --- a/P3D/Overworld/OverworldCamera.vb +++ b/P3D/Overworld/OverworldCamera.vb @@ -498,7 +498,7 @@ Public Class OverworldCamera If clockwise = True Then ClampYaw() - Yaw -= RotationSpeed * 35.0F + Yaw -= RotationSpeed * 40.0F If Yaw <= yawAim Then Turning = False _aimDirection = -1 @@ -507,7 +507,7 @@ Public Class OverworldCamera End If Else ClampYaw() - Yaw += RotationSpeed * 35.0F + Yaw += RotationSpeed * 40.0F If Yaw >= yawAim Then Turning = False _aimDirection = -1 @@ -539,12 +539,12 @@ Public Class OverworldCamera End If If Pitch > aim Then - Pitch -= RotationSpeed * 35.0F + Pitch -= RotationSpeed * 40.0F If Pitch < aim Then Pitch = aim End If ElseIf Pitch < aim Then - Pitch += RotationSpeed * 35.0F + Pitch += RotationSpeed * 40.0F If Pitch > aim Then Pitch = aim End If @@ -644,7 +644,7 @@ Public Class OverworldCamera If YawLocked = False And Turning = False Then If (KeyBoardHandler.KeyDown(KeyBindings.LeftMoveKey) = True Or ControllerHandler.ButtonDown(Buttons.RightThumbstickLeft) = True) And Turning = False Then If _freeCameraMode = True Then - Yaw += RotationSpeed * 35.0F + Yaw += RotationSpeed * 40.0F ClampYaw() Else @@ -662,7 +662,7 @@ Public Class OverworldCamera End If If (KeyBoardHandler.KeyDown(KeyBindings.RightMoveKey) = True Or ControllerHandler.ButtonDown(Buttons.RightThumbstickRight) = True) And Turning = False Then If _freeCameraMode = True Then - Yaw -= RotationSpeed * 35.0F + Yaw -= RotationSpeed * 40.0F ClampYaw() Else