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Fixed multiple evolution softlock
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bb78bb3543
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@ -148,9 +148,7 @@
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Me.Identification = Identifications.EvolutionScreen
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PlayerStatistics.Track("Evolutions", 1)
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If Me.AttackLearnList.Count > 0 Then
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AttackLearnList.Clear()
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End If
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Me.AttackLearnList.Clear()
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Me.PreScreen = currentScreen
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Me.FromBattle = FromBattle
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Me.CanEnd = False
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@ -312,8 +310,8 @@
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If CanEnd = False Then
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If AttackLearnList.Count > 0 Then
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Core.SetScreen(New LearnAttackScreen(Core.CurrentScreen, evolvedPokemon, AttackLearnList))
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CanEnd = True
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End If
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CanEnd = True
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Else
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If Core.CurrentScreen.Identification = Identifications.EvolutionScreen Then
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Endscene()
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