From 27e940f1175f7dc422712957a2798b462f2e1c80 Mon Sep 17 00:00:00 2001 From: JappaWakka Date: Sat, 14 Sep 2024 14:36:32 +0200 Subject: [PATCH] Also remove safari balls when blacked out --- P3D/Screens/Battle/BlackOutScreen.vb | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/P3D/Screens/Battle/BlackOutScreen.vb b/P3D/Screens/Battle/BlackOutScreen.vb index 487d05c8a..4b1a2c2fc 100644 --- a/P3D/Screens/Battle/BlackOutScreen.vb +++ b/P3D/Screens/Battle/BlackOutScreen.vb @@ -151,7 +151,8 @@ Public Overrides Sub ChangeTo() MusicManager.PlayNoMusic() - Core.Player.Inventory.RemoveItem(177.ToString) ' Remove all Park Balls (happens regardless of whether or not the player was currently in the Bug-Catching Contest). + Core.Player.Inventory.RemoveItem(177.ToString) ' Remove all Sport Balls (happens regardless of whether or not the player was currently in the Bug-Catching Contest). + Core.Player.Inventory.RemoveItem(181.ToString) ' Remove all Safari Balls (happens regardless of whether or not the player was currently in the Safari Zone). PlayerStatistics.Track("Blackouts", 1) End Sub