Structures inside structures works now, new Healing Machine & restart music when applying contentpacks fix
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Healing Machine:
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Left Side
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{"Entity"{ENT[{"Scale"{sngArr[0.6,0.4,0.2]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[-0.4,-0.3,0]}}{"TexturePath"{str[Lab]}}{"Textures"{recArr[[24,80,20,16][32,80,4,16]]}}{"TextureIndex"{intArr[0,0,1,1,0,0]}}{"Collision"{bool[0]}}{"ModelID"{int[2]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[1]}}]}}
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Right side
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{"Entity"{ENT[{"Scale"{sngArr[0.6,0.4,0.2]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0.45,-0.3,0]}}{"TexturePath"{str[Lab]}}{"Textures"{recArr[[24,80,20,16][32,80,4,16]]}}{"TextureIndex"{intArr[0,0,1,1,0,0]}}{"Collision"{bool[0]}}{"ModelID"{int[2]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[3]}}]}}
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Front
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{"Entity"{ENT[{"Scale"{sngArr[0.65,0.4,0.1]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0.025,-0.3,0.35]}}{"TexturePath"{str[Lab]}}{"Textures"{recArr[[18,105,18,14][18,102,18,3][36,105,3,14][39,105,3,14]]}}{"TextureIndex"{intArr[0,0,3,3,2,2,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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Panel
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{"Entity"{ENT[{"Scale"{sngArr[0.65,0.7,0.2]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0.025,-0.15,-0.4]}}{"TexturePath"{str[Lab]}}{"Textures"{recArr[[6,83,18,19][6,80,18,3][0,83,3,19][3,83,3,19]]}}{"TextureIndex"{intArr[0,0,3,3,2,2,0,0,1,1]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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Base
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{"Entity"{ENT[{"Scale"{sngArr[0.65,0.3,0.6]}}{"EntityID"{str[WallBlock]}}{"Position"{sngArr[0.025,-0.35,0]}}{"TexturePath"{str[Lab]}}{"Textures"{recArr[[0,102,18,20]]}}{"TextureIndex"{intArr[-1,-1,-1,-1,-1,-1,-1,-1,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[1]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}{"Rotation"{int[0]}}]}}
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Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 2.9 KiB |
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@ -28178,6 +28178,9 @@
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<Content Include="Content\Data\Scripts\eusine\route42map.dat">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<None Include="Content\Data\maps\structures\HealingMachine.dat">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Include="Content\Data\Scripts\faraway\ancestoremblemcheck.dat">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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@ -573,6 +573,7 @@
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SoundManager.PlaySound("save")
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Core.GameOptions.ChangedPack = True
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Core.OffsetMaps.Clear()
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MusicManager.Play("title")
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End If
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End Sub
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@ -526,6 +526,8 @@
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End If
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Case line.Trim(" "c, StringHelper.Tab).StartsWith("{""Shader""{SHA[")
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addLine = True
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Case line.Trim(" "c, StringHelper.Tab).StartsWith("{""Structure""{STR[")
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addLine = True
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End Select
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If addLine = True Then
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