remove random leftover npcs

This commit is contained in:
darkfire006 2023-12-29 20:40:13 -06:00
parent 35f321bf7a
commit 2a96fa4d7d
1 changed files with 0 additions and 6 deletions

View File

@ -355,12 +355,6 @@ south:
Signs:
{"Entity"{ENT[{"EntityID"{str[SignBlock]}}{"Position"{sngArr[30,4,16]}}{"TexturePath"{str[frontier]}}{"Textures"{recArr[[0,82,16,14][0,82,3,14]]}}{"TextureIndex"{intArr[0,0,1,1,1,1,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[4]}}{"Action"{int[0]}}{"AdditionalValue"{str[Battle Tower.]}}{"Rotation"{int[0]}}]}}
NPCs:
{"NPC"{NPC[{"Position"{sngArr[61,3,32]}}{"TextureID"{str[darkfire]}}{"ID"{int[99]}}{"Name"{str[GymGuy]}}{"Action"{int[0]}}{"AdditionalValue"{str[Soon...]}}{"Rotation"{int[3]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
{"NPC"{NPC[{"Position"{sngArr[61,3,31]}}{"TextureID"{str[[POKEMON|S]6]}}{"ID"{int[98]}}{"Name"{str[GymGuy]}}{"Action"{int[0]}}{"AdditionalValue"{str[Char!]}}{"Rotation"{int[2]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
{"NPC"{NPC[{"Position"{sngArr[62,3,33]}}{"TextureID"{str[84]}}{"ID"{int[97]}}{"Name"{str[GymGuy]}}{"Action"{int[0]}}{"AdditionalValue"{str[The Battle Dome building~is still being designed,~the designer here has run~into some issues with making~it happen because...~well...*my colleague here~describes it best...]}}{"Rotation"{int[0]}}{"Movement"{str[Still]}}{"MoveRectangles"{recArr[]}}]}}
{"NPC"{NPC[{"Position"{sngArr[63,3,34]}}{"TextureID"{str[84]}}{"ID"{int[96]}}{"Name"{str[GymGuy]}}{"Action"{int[0]}}{"AdditionalValue"{str[All these squares make a circle.~All these squares make a circle.~All these squares make a circle.~All these squares make a circle.~All these squares make a circle.]}}{"Rotation"{int[0]}}{"Movement"{str[turning]}}{"MoveRectangles"{recArr[]}}]}}
extra tower:
Slant glass 1 block:
{"EntityField"{ENT[{"EntityID"{str[WallBlock]}}{"Size"{intArr[1,1,1]}}{"TexturePath"{str[battletower]}}{"RotationXYZ"{sngArr[0,1.57,1.57]}}{"Position"{sngArr[25,3,3]}}{"Textures"{recArr[[144,80,16,16]]}}{"TextureIndex"{intArr[-1,-1,-1,-1,0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[2]}}{"Action"{int[0]}}{"AdditionalValue"{str[]}}]}}