Added NewOptionScreen
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@ -1694,7 +1694,7 @@
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<Compile Include="Screens\MapScreen.vb" />
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<Compile Include="Screens\NewMenuScreen.vb" />
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<Compile Include="Screens\NewTrainerScreen.vb" />
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<Compile Include="Screens\OptionScreen.vb" />
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<Compile Include="Screens\NewOptionScreen.vb" />
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<Compile Include="Screens\PC\HallOfFameScreen.vb" />
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<Compile Include="Screens\PC\MailSystemScreen.vb" />
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<Compile Include="Screens\PC\StorageSystemScreen.vb" />
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@ -360,7 +360,7 @@
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Public BoxAmount As Integer = 10
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Public DiagonalMovement As Boolean = False
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Public DifficultyMode As Integer = 0
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Public BattleStyle As Integer = 0
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Public BattleStyle As Integer = 1
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Public ShowModelsInBattle As Boolean = True
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Public TempSurfSkin As String = "Hilbert"
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Public TempRideSkin As String = ""
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@ -2029,7 +2029,7 @@
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DiagonalMovement = False
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RepelSteps = 0
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DifficultyMode = 0
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BattleStyle = 0
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BattleStyle = 1
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ShowModelsInBattle = True
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SaveCreated = "Pre 0.21"
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LastPokemonPosition = New Vector3(999)
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@ -275,7 +275,7 @@
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Case "Save"
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Core.SetScreen(New SaveScreen(Me))
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Case "Options"
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Core.SetScreen(New OptionScreen(Me))
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Core.SetScreen(New NewOptionScreen(Me))
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Case "Exit"
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Core.SetScreen(PreScreen)
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Case Screen.Level.BugCatchingContestData.GetSplit(2) & " x" & Core.Player.Inventory.GetItemAmount(177)
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@ -46447,3 +46447,15 @@
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/processorParam:TextureFormat=Color
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/build:GUI/unknownSprite.png
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#begin GUI/Menus/Options.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:GUI/Menus/Options.png
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