diff --git a/P3D/P3D.vbproj b/P3D/P3D.vbproj index 7b7d9d19f..b31a383b7 100644 --- a/P3D/P3D.vbproj +++ b/P3D/P3D.vbproj @@ -29323,7 +29323,7 @@ - + diff --git a/P3D/Pokemon/Attacks/Attack.vb b/P3D/Pokemon/Attacks/Attack.vb index 2bee893e4..5934a7e5b 100644 --- a/P3D/Pokemon/Attacks/Attack.vb +++ b/P3D/Pokemon/Attacks/Attack.vb @@ -327,7 +327,7 @@ Case 41 returnMove = New Moves.Bug.Twineedle() Case 42 - returnMove = New Moves.Bug.PinMissle() + returnMove = New Moves.Bug.PinMissile() Case 43 returnMove = New Moves.Normal.Leer() Case 44 diff --git a/P3D/Pokemon/Attacks/Bug/PinMissle.vb b/P3D/Pokemon/Attacks/Bug/PinMissile.vb similarity index 97% rename from P3D/Pokemon/Attacks/Bug/PinMissle.vb rename to P3D/Pokemon/Attacks/Bug/PinMissile.vb index 26a67cd77..eb3d06c56 100644 --- a/P3D/Pokemon/Attacks/Bug/PinMissle.vb +++ b/P3D/Pokemon/Attacks/Bug/PinMissile.vb @@ -1,6 +1,6 @@ Namespace BattleSystem.Moves.Bug - Public Class PinMissle + Public Class PinMissile Inherits Attack @@ -15,7 +15,7 @@ Me.Accuracy = 85 Me.Category = Categories.Physical Me.ContestCategory = ContestCategories.Cool - Me.Name = "Pin Missle" + Me.Name = "Pin Missile" Me.Description = "Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row." Me.CriticalChance = 1 Me.IsHMMove = False