diff --git a/P3D/P3D.vbproj b/P3D/P3D.vbproj
index 7b7d9d19f..b31a383b7 100644
--- a/P3D/P3D.vbproj
+++ b/P3D/P3D.vbproj
@@ -29323,7 +29323,7 @@
-
+
diff --git a/P3D/Pokemon/Attacks/Attack.vb b/P3D/Pokemon/Attacks/Attack.vb
index 2bee893e4..5934a7e5b 100644
--- a/P3D/Pokemon/Attacks/Attack.vb
+++ b/P3D/Pokemon/Attacks/Attack.vb
@@ -327,7 +327,7 @@
Case 41
returnMove = New Moves.Bug.Twineedle()
Case 42
- returnMove = New Moves.Bug.PinMissle()
+ returnMove = New Moves.Bug.PinMissile()
Case 43
returnMove = New Moves.Normal.Leer()
Case 44
diff --git a/P3D/Pokemon/Attacks/Bug/PinMissle.vb b/P3D/Pokemon/Attacks/Bug/PinMissile.vb
similarity index 97%
rename from P3D/Pokemon/Attacks/Bug/PinMissle.vb
rename to P3D/Pokemon/Attacks/Bug/PinMissile.vb
index 26a67cd77..eb3d06c56 100644
--- a/P3D/Pokemon/Attacks/Bug/PinMissle.vb
+++ b/P3D/Pokemon/Attacks/Bug/PinMissile.vb
@@ -1,6 +1,6 @@
Namespace BattleSystem.Moves.Bug
- Public Class PinMissle
+ Public Class PinMissile
Inherits Attack
@@ -15,7 +15,7 @@
Me.Accuracy = 85
Me.Category = Categories.Physical
Me.ContestCategory = ContestCategories.Cool
- Me.Name = "Pin Missle"
+ Me.Name = "Pin Missile"
Me.Description = "Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row."
Me.CriticalChance = 1
Me.IsHMMove = False