From 35a3861c9f2b8aa9a6ecdcf811b6ade813e74419 Mon Sep 17 00:00:00 2001 From: darkfire006 Date: Tue, 20 Dec 2022 01:23:08 -0600 Subject: [PATCH] Dizzy Punch was pound? --- P3D/Pokemon/Attacks/Normal/DizzyPunch.vb | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/P3D/Pokemon/Attacks/Normal/DizzyPunch.vb b/P3D/Pokemon/Attacks/Normal/DizzyPunch.vb index 4bd0556ac..37cc7518a 100644 --- a/P3D/Pokemon/Attacks/Normal/DizzyPunch.vb +++ b/P3D/Pokemon/Attacks/Normal/DizzyPunch.vb @@ -15,8 +15,8 @@ Me.Accuracy = 100 Me.Category = Categories.Physical Me.ContestCategory = ContestCategories.Cute - Me.Name = Localization.GetString("move_name_" & Me.ID,"Pound") - Me.Description = "The target is physically pounded with a long tail or a foreleg, etc." + Me.Name = Localization.GetString("move_name_" & Me.ID, "Dizzy Punch") + Me.Description = "The target is hit with rhythmically launched punches. This may also leave the target confused." Me.CriticalChance = 1 Me.IsHMMove = False Me.Target = Targets.OneAdjacentTarget