diff --git a/P3D/Battle/BattleSystemV2/Battle.vb b/P3D/Battle/BattleSystemV2/Battle.vb index f4f9ae3a7..729d248a9 100644 --- a/P3D/Battle/BattleSystemV2/Battle.vb +++ b/P3D/Battle/BattleSystemV2/Battle.vb @@ -5177,7 +5177,7 @@ 'Own bad dreams If .OppPokemon.Ability.Name.ToLower() = "bad dreams" And .OwnPokemon.HP > 0 And .OwnPokemon.Status = Pokemon.StatusProblems.Sleep Then - ReduceHP(CInt(.OwnPokemon.MaxHP / 8), True, False, BattleScreen, "The bad dreams haunted" & .OwnPokemon.GetDisplayName() & "!", "baddreams") + ReduceHP(CInt(.OwnPokemon.MaxHP / 8), True, False, BattleScreen, "The bad dreams haunted " & .OwnPokemon.GetDisplayName() & "!", "baddreams") End If If .FieldEffects.OwnOutrage > 0 And .OwnPokemon.HP > 0 Then 'Outrage @@ -5916,7 +5916,7 @@ 'Opp bad dreams If .OwnPokemon.Ability.Name.ToLower() = "bad dreams" And .OppPokemon.HP > 0 And .OppPokemon.Status = Pokemon.StatusProblems.Sleep Then - ReduceHP(CInt(.OppPokemon.MaxHP / 8), False, True, BattleScreen, "The bad dreams haunted" & .OppPokemon.GetDisplayName() & "!", "baddreams") + ReduceHP(CInt(.OppPokemon.MaxHP / 8), False, True, BattleScreen, "The bad dreams haunted " & .OppPokemon.GetDisplayName() & "!", "baddreams") End If If .FieldEffects.OppOutrage > 0 And .OppPokemon.HP > 0 Then 'Outrage