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Added language suffix to debugdisplay
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@ -35,7 +35,8 @@ Public Class DebugDisplay
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Dim s As String = GameController.GAMENAME & " " & GameController.GAMEDEVELOPMENTSTAGE & " " & GameController.GAMEVERSION & " / FPS: " & Math.Round(Core.GameInstance.FPSMonitor.Value, 0) & isDebugString & Environment.NewLine &
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Dim s As String = GameController.GAMENAME & " " & GameController.GAMEDEVELOPMENTSTAGE & " " & GameController.GAMEVERSION & " / FPS: " & Math.Round(Core.GameInstance.FPSMonitor.Value, 0) & isDebugString & Environment.NewLine &
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cameraInformation &
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cameraInformation &
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"E: " & _drawnVertices.ToString() & "/" & _maxVertices.ToString() & Environment.NewLine &
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"E: " & _drawnVertices.ToString() & "/" & _maxVertices.ToString() & Environment.NewLine &
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"C: " & _maxDistance.ToString() & " A: " & ActionscriptActive.ToString()
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"C: " & _maxDistance.ToString() & " A: " & ActionscriptActive.ToString() & Environment.NewLine &
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"Lang: " & Localization.LanguageSuffix
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If Core.GameOptions.ContentPackNames.Count() > 0 Then
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If Core.GameOptions.ContentPackNames.Count() > 0 Then
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Dim contentPackString As String = ""
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Dim contentPackString As String = ""
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