diff --git a/P3D/Content/Localization/Tokens_de.dat b/P3D/Content/Localization/Tokens_de.dat index d1d63badb..963f6b3dc 100644 --- a/P3D/Content/Localization/Tokens_de.dat +++ b/P3D/Content/Localization/Tokens_de.dat @@ -5,6 +5,7 @@ global_please_wait,Bitte warten global_loading,Lädt global_game,Spiel global_login,Login +global_create_account,Create Account global_male,Männlich global_female,Weiblich global_genderless,Geschlechtslos @@ -12,6 +13,7 @@ global_yes,Ja global_no,Nein global_accept,Akzeptieren global_cancel,Abbrechen +global_ok,OK global_gamemode,Spielmodus global_clear,Löschen global_save,Speichern diff --git a/P3D/Content/Localization/Tokens_en.dat b/P3D/Content/Localization/Tokens_en.dat index b66d7b8cf..ca3e134bd 100644 --- a/P3D/Content/Localization/Tokens_en.dat +++ b/P3D/Content/Localization/Tokens_en.dat @@ -5,6 +5,7 @@ global_please_wait,Please wait global_loading,Loading global_game,Game global_login,Log in +global_create_account,Create Account global_male,Male global_female,Female global_genderless,Genderless @@ -12,6 +13,7 @@ global_yes,Yes global_no,No global_accept,Accept global_cancel,Cancel +global_ok,OK global_gamemode,GameMode global_clear,Clear global_save,Save diff --git a/P3D/Content/Localization/Tokens_fr.dat b/P3D/Content/Localization/Tokens_fr.dat index 513b487bc..46eb1d38f 100644 --- a/P3D/Content/Localization/Tokens_fr.dat +++ b/P3D/Content/Localization/Tokens_fr.dat @@ -12,6 +12,7 @@ global_yes,Oui global_no,Non global_accept,Accepter global_cancel,Annuler +global_ok,OK global_gamemode,Mode de Jeu global_clear,Clear global_save,Sauvegarder diff --git a/P3D/Content/Localization/Tokens_nl.dat b/P3D/Content/Localization/Tokens_nl.dat index 37cf4c472..377cb3ee9 100644 --- a/P3D/Content/Localization/Tokens_nl.dat +++ b/P3D/Content/Localization/Tokens_nl.dat @@ -5,6 +5,7 @@ global_please_wait,Even geduld global_loading,Laden global_game,Spel global_login,Log in +global_create_account,Creëer Account global_male,Man global_female,Vrouw global_genderless,Overig @@ -12,6 +13,7 @@ global_yes,Ja global_no,Nee global_accept,Bevestig global_cancel,Annuleer +global_ok,OK global_gamemode,Spelmodus global_clear,Wis global_save,Sla op diff --git a/P3D/Content/Localization/Tokens_ptbr.dat b/P3D/Content/Localization/Tokens_ptbr.dat index a146f5f32..4ad2d32c4 100644 --- a/P3D/Content/Localization/Tokens_ptbr.dat +++ b/P3D/Content/Localization/Tokens_ptbr.dat @@ -12,6 +12,7 @@ global_yes,Sim global_no,Não global_accept,Aceitar global_cancel,Cancelar +global_ok,OK global_gamemode,Modo de Jogo global_clear,Completo global_save,Salvar @@ -483,7 +484,7 @@ pokedex_filter_none,Nenhum pokedex_filter_name,Nome pokedex_filter_type1,Tipo 1 pokedex_filter_type2,Tipo 2 -pokedex_search_hint,Press [] or Select to search. +pokedex_search_hint,Pressione [] ou Select para Pesquisar. pokedex_search_no_results,Sem Resultados. pokedex_data_species,ESPÉCIES pokedex_data_type,TIPO diff --git a/P3D/Network/GameJolt/GTS/GTSInboxScreen.vb b/P3D/Network/GameJolt/GTS/GTSInboxScreen.vb index 80733f04f..861f01de5 100644 --- a/P3D/Network/GameJolt/GTS/GTSInboxScreen.vb +++ b/P3D/Network/GameJolt/GTS/GTSInboxScreen.vb @@ -237,7 +237,7 @@ Next Else If Searching = True Or Loading = True Then - DrawStringC("Please wait" & LoadingDots.Dots, New Vector2(132, 160)) + DrawStringC(Localization.GetString("global_please_wait", "Please wait") & LoadingDots.Dots, New Vector2(132, 160)) Else DrawStringC("There are no Pokémon in your inbox.", New Vector2(132, 160)) End If diff --git a/P3D/Network/GameJolt/GTS/GTSSetupScreen.vb b/P3D/Network/GameJolt/GTS/GTSSetupScreen.vb index 80664f945..36a050f50 100644 --- a/P3D/Network/GameJolt/GTS/GTSSetupScreen.vb +++ b/P3D/Network/GameJolt/GTS/GTSSetupScreen.vb @@ -171,7 +171,7 @@ End If Else DrawStringC("Loading" & LoadingDots.Dots, New Vector2(132, 160)) - DrawStringC("Please wait.", New Vector2(240, 160)) + DrawStringC(Localization.GetString("global_please_wait", "Please wait") & ".", New Vector2(240, 160)) End If Core.SpriteBatch.DrawString(FontManager.MiniFont, "Version " & GTSMainScreen.GTSVersion, New Vector2(4, Core.windowSize.Height - 1 - FontManager.MiniFont.MeasureString("Version " & GTSMainScreen.GTSVersion).Y), Color.DarkGray) diff --git a/P3D/Network/GameJolt/LogInScreen.vb b/P3D/Network/GameJolt/LogInScreen.vb index a824b82a4..1873053f1 100644 --- a/P3D/Network/GameJolt/LogInScreen.vb +++ b/P3D/Network/GameJolt/LogInScreen.vb @@ -22,7 +22,7 @@ Namespace GameJolt Dim OkButton As JoltButton Dim WaitingForResponse As Boolean = False - Dim WaitingMessage As String = "Please wait..." + Dim WaitingMessage As String = Localization.GetString("global_please_wait", "Please wait") & "..." Dim ShowokButton As Boolean = True Dim TimeOut As Integer = 0 Const TimeOutVar As Integer = 500 @@ -47,19 +47,19 @@ Namespace GameJolt Token.Size = New Size(400, 30) Token.IsPassword = True - Me.LogInButton = New JoltButton("Log in", FontManager.MainFont, New Color(68, 68, 68), New Color(204, 255, 0)) + Me.LogInButton = New JoltButton(Localization.GetString("global_login", "Log in"), FontManager.MainFont, New Color(68, 68, 68), New Color(204, 255, 0)) LogInButton.Size = New Size(90, 30) LogInButton.SetDelegate(AddressOf LogIn) - Me.CloseButton = New JoltButton("Close", FontManager.MainFont, New Color(68, 68, 68), New Color(204, 255, 0)) + Me.CloseButton = New JoltButton(Localization.GetString("global_close", "Close"), FontManager.MainFont, New Color(68, 68, 68), New Color(204, 255, 0)) CloseButton.Size = New Size(90, 30) CloseButton.SetDelegate(AddressOf Me.Close) - Me.CreateAccountButton = New JoltButton("Create Account", FontManager.MainFont, New Color(68, 68, 68), New Color(204, 255, 0)) + Me.CreateAccountButton = New JoltButton(Localization.GetString("global_create_account", "Create Account"), FontManager.MainFont, New Color(68, 68, 68), New Color(204, 255, 0)) CreateAccountButton.Size = New Size(200, 30) CreateAccountButton.SetDelegate(AddressOf Me.CreateAccount) - Me.OkButton = New JoltButton("OK", FontManager.MainFont, New Color(68, 68, 68), New Color(204, 255, 0)) + Me.OkButton = New JoltButton(Localization.GetString("global_ok", "OK"), FontManager.MainFont, New Color(68, 68, 68), New Color(204, 255, 0)) OkButton.Size = New Size(100, 30) OkButton.SetDelegate(AddressOf Me.PressOK) @@ -139,7 +139,7 @@ Namespace GameJolt Me.CreateAccountButton.Draw() End If Else - Core.SpriteBatch.DrawInterfaceString(FontManager.MiniFont, "Please wait" & LoadingDots.Dots, New Vector2(CSng(Core.ScreenSize.Width / 2) - 200, 195), Color.White) + Core.SpriteBatch.DrawInterfaceString(FontManager.MiniFont, Localization.GetString("global_please_wait", "Please wait") & LoadingDots.Dots, New Vector2(CSng(Core.ScreenSize.Width / 2) - 200, 195), Color.White) End If End Sub @@ -319,7 +319,7 @@ Namespace GameJolt UserName.Text = "" Token.Text = "" - LogInButton.Text = "Log in" + LogInButton.Text = Localization.GetString("global_login", "Log in") If System.IO.File.Exists(GameController.GamePath & "\Save\gamejoltAcc.dat") = True Then System.IO.File.Delete(GameController.GamePath & "\Save\gamejoltAcc.dat") @@ -328,7 +328,7 @@ Namespace GameJolt Dim APICall As New APICall(AddressOf VerifyVersion) APICall.GetStorageData("ONLINEVERSION", False) - WaitingMessage = "Please wait..." + WaitingMessage = Localization.GetString("global_please_wait", "Please wait") & "..." WaitingForResponse = True ShowokButton = False @@ -349,7 +349,7 @@ Namespace GameJolt WaitingMessage = "The version of your game does not match with" & Environment.NewLine & "the version required to play online. If you have" & Environment.NewLine & "the lastest version of the game, the game is" & Environment.NewLine & "getting updated right now." & Environment.NewLine & Environment.NewLine & Environment.NewLine & "Your version: " & GameController.GAMEVERSION & Environment.NewLine & "Required version: " & list(1).Value ShowokButton = True - LogInButton.Text = "Log in" + LogInButton.Text = Localization.GetString("global_login", "Log in") End If End If End Sub @@ -368,7 +368,7 @@ Namespace GameJolt WaitingMessage = "Cannot connect to account!" & Environment.NewLine & "You have to use your Token," & Environment.NewLine & "not your Password." ShowokButton = True - LogInButton.Text = "Log in" + LogInButton.Text = Localization.GetString("global_login", "Log in") End If End Sub diff --git a/P3D/Screens/MainMenu/JoinServerScreen.vb b/P3D/Screens/MainMenu/JoinServerScreen.vb index 15874b5d5..bd8f67ef4 100644 --- a/P3D/Screens/MainMenu/JoinServerScreen.vb +++ b/P3D/Screens/MainMenu/JoinServerScreen.vb @@ -294,7 +294,7 @@ Public Class JoinServerScreen ServerList.Move(selectIndex, 1) SaveServerlist() Core.SetScreen(New OverworldScreen()) - Core.SetScreen(New ConnectScreen(ConnectScreen.Modes.Connect, "Connecting to server", "Please wait...", Core.CurrentScreen)) + Core.SetScreen(New ConnectScreen(ConnectScreen.Modes.Connect, "Connecting to server", Localization.GetString("global_please_wait", "Please wait") & "...", Core.CurrentScreen)) End If End If End Sub diff --git a/P3D/Screens/MainMenu/PressStartScreen.vb b/P3D/Screens/MainMenu/PressStartScreen.vb index 44367240c..9aa440e27 100644 --- a/P3D/Screens/MainMenu/PressStartScreen.vb +++ b/P3D/Screens/MainMenu/PressStartScreen.vb @@ -831,8 +831,8 @@ Public Class NewMainMenuScreen If IsCurrentScreen() Then If _loading Then - Dim textSize As Vector2 = FontManager.InGameFont.MeasureString("Please wait..") - GetFontRenderer().DrawString(FontManager.InGameFont, "Please wait" & LoadingDots.Dots, New Vector2(windowSize.Width / 2.0F - textSize.X / 2.0F, windowSize.Height / 2.0F - textSize.Y / 2.0F + 100), Color.White) + Dim textSize As Vector2 = FontManager.InGameFont.MeasureString(Localization.GetString("global_please_wait", "Please wait") & "...") + GetFontRenderer().DrawString(FontManager.InGameFont, Localization.GetString("global_please_wait", "Please wait") & LoadingDots.Dots, New Vector2(windowSize.Width / 2.0F - textSize.X / 2.0F, windowSize.Height / 2.0F - textSize.Y / 2.0F + 100), Color.White) Else If GameModeSplash IsNot Nothing Then DrawGameModeSplash()