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Added PokéBall break sound that's different from the open sound and added "Success_Catch" jingle that plays when catching a Pokémon
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BIN
P3D/Content/Sounds/Battle/Pokeball/break.wav
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BIN
P3D/Content/Sounds/Battle/Pokeball/break.wav
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P3D/Content/Sounds/Success_Catch.wav
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P3D/Content/Sounds/Success_Catch.wav
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@ -146,7 +146,7 @@
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SoundManager.PlaySound("Battle\Pokeball\shake")
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SoundManager.PlaySound("Battle\Pokeball\shake")
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AnimationIndex += 1
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AnimationIndex += 1
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Else
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Else
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SoundManager.PlaySound("Battle\Pokeball\open")
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SoundManager.PlaySound("Battle\Pokeball\break")
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AnimationIndex = 21
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AnimationIndex = 21
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InBall = False
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InBall = False
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End If
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End If
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@ -229,13 +229,13 @@
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p.SetCatchInfos(Me.Ball, "caught at")
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p.SetCatchInfos(Me.Ball, "caught at")
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MusicManager.Stop()
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MusicManager.Stop()
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SoundManager.PlaySound("Battle\Pokeball\catch", False)
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SoundManager.PlaySound("Battle\Pokeball\catch", False)
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SoundManager.PlaySound("success", True)
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SoundManager.PlaySound("success_catch", True)
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MusicManager.Play("wild_defeat", False, 0.2F)
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MusicManager.Play("wild_defeat", False, 0.2F)
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TextBox.Show(s, {}, False, False)
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TextBox.Show(s, {}, False, False)
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End Sub
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End Sub
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Private Sub StorePokemon()
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Private Sub StorePokemon()
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Dim s As String = ""
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Dim s As String = ""
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