From 46026e8de0dbf3cb7abf19809c721b304d23ccec Mon Sep 17 00:00:00 2001
From: JappaWakka <jjlspeelman@outlook.com>
Date: Fri, 22 Dec 2023 15:34:38 +0100
Subject: [PATCH] Fix attack desc not fitting in ChooseAttackScreen

---
 P3D/Screens/Pokemon/ChooseAttackScreen.vb | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/P3D/Screens/Pokemon/ChooseAttackScreen.vb b/P3D/Screens/Pokemon/ChooseAttackScreen.vb
index 3170e9f10..3800ca0e6 100644
--- a/P3D/Screens/Pokemon/ChooseAttackScreen.vb
+++ b/P3D/Screens/Pokemon/ChooseAttackScreen.vb
@@ -74,7 +74,7 @@
         Dim p As Vector2 = New Vector2(40, 50)
 
         If Pokemon.Attacks.Count > 0 Then
-            Canvas.DrawImageBorder(CanvasTexture, 2, New Rectangle(CInt(p.X + 432 - 352 + AttackPos), CInt(p.Y + 18), 288, 384))
+            Canvas.DrawImageBorder(CanvasTexture, 2, New Rectangle(CInt(p.X + 432 - 352 + AttackPos), CInt(p.Y + 18), 320, 384))
 
             Dim A As BattleSystem.Attack = Pokemon.Attacks(AttackIndex)