From 46026e8de0dbf3cb7abf19809c721b304d23ccec Mon Sep 17 00:00:00 2001 From: JappaWakka <jjlspeelman@outlook.com> Date: Fri, 22 Dec 2023 15:34:38 +0100 Subject: [PATCH] Fix attack desc not fitting in ChooseAttackScreen --- P3D/Screens/Pokemon/ChooseAttackScreen.vb | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/P3D/Screens/Pokemon/ChooseAttackScreen.vb b/P3D/Screens/Pokemon/ChooseAttackScreen.vb index 3170e9f10..3800ca0e6 100644 --- a/P3D/Screens/Pokemon/ChooseAttackScreen.vb +++ b/P3D/Screens/Pokemon/ChooseAttackScreen.vb @@ -74,7 +74,7 @@ Dim p As Vector2 = New Vector2(40, 50) If Pokemon.Attacks.Count > 0 Then - Canvas.DrawImageBorder(CanvasTexture, 2, New Rectangle(CInt(p.X + 432 - 352 + AttackPos), CInt(p.Y + 18), 288, 384)) + Canvas.DrawImageBorder(CanvasTexture, 2, New Rectangle(CInt(p.X + 432 - 352 + AttackPos), CInt(p.Y + 18), 320, 384)) Dim A As BattleSystem.Attack = Pokemon.Attacks(AttackIndex)