Weather render distance and color tweaks

This commit is contained in:
JappaWakka 2023-01-23 12:17:57 +01:00
parent c94f7a2b1b
commit 48d3a0505b
2 changed files with 8 additions and 8 deletions

View File

@ -110,9 +110,9 @@
Case World.Weathers.Clear Case World.Weathers.Clear
BasicEffect.DiffuseColor = New Vector3(1) BasicEffect.DiffuseColor = New Vector3(1)
Case World.Weathers.Sunny Case World.Weathers.Sunny
BasicEffect.DiffuseColor = New Vector3(1.5, 1.3, 1.3) BasicEffect.DiffuseColor = New Vector3(1.2, 1.1, 1.1)
Case World.Weathers.Rain Case World.Weathers.Rain, World.Weathers.Thunderstorm
BasicEffect.DiffuseColor = New Vector3(0.4, 0.4, 0.7) BasicEffect.DiffuseColor = New Vector3(0.7, 0.7, 0.8)
Case World.Weathers.Snow Case World.Weathers.Snow
BasicEffect.DiffuseColor = New Vector3(0.9) BasicEffect.DiffuseColor = New Vector3(0.9)
Case World.Weathers.Underwater Case World.Weathers.Underwater
@ -122,7 +122,7 @@
Case World.Weathers.Sandstorm Case World.Weathers.Sandstorm
BasicEffect.DiffuseColor = New Vector3(0.8, 0.5, 0.2) BasicEffect.DiffuseColor = New Vector3(0.8, 0.5, 0.2)
Case World.Weathers.Ash Case World.Weathers.Ash
BasicEffect.DiffuseColor = New Vector3(0.5, 0.5, 0.5) BasicEffect.DiffuseColor = New Vector3(0.6, 0.6, 0.6)
Case World.Weathers.Blizzard Case World.Weathers.Blizzard
BasicEffect.DiffuseColor = New Vector3(0.6, 0.6, 0.6) BasicEffect.DiffuseColor = New Vector3(0.6, 0.6, 0.6)
End Select End Select

View File

@ -155,7 +155,7 @@ Public Class World
If Weather = Weathers.Blizzard Then If Weather = Weathers.Blizzard Then
Screen.Effect.FogStart = -40 Screen.Effect.FogStart = -40
Screen.Effect.FogEnd = 20 Screen.Effect.FogEnd = 18
Screen.Camera.FarPlane = 24 Screen.Camera.FarPlane = 24
GoTo endsub GoTo endsub
@ -552,19 +552,19 @@ endsub:
Case Weathers.Clear Case Weathers.Clear
Screen.Effect.DiffuseColor = New Vector3(1) Screen.Effect.DiffuseColor = New Vector3(1)
Case Weathers.Rain, Weathers.Thunderstorm Case Weathers.Rain, Weathers.Thunderstorm
Screen.Effect.DiffuseColor = New Vector3(0.4, 0.4, 0.7) Screen.Effect.DiffuseColor = New Vector3(0.7, 0.7, 0.8)
Case Weathers.Snow Case Weathers.Snow
Screen.Effect.DiffuseColor = New Vector3(0.9, 0.9, 0.9) Screen.Effect.DiffuseColor = New Vector3(0.9, 0.9, 0.9)
Case Weathers.Underwater Case Weathers.Underwater
Screen.Effect.DiffuseColor = New Vector3(0.1, 0.3, 0.9) Screen.Effect.DiffuseColor = New Vector3(0.1, 0.3, 0.9)
Case Weathers.Sunny Case Weathers.Sunny
Screen.Effect.DiffuseColor = New Vector3(1.5, 1.3, 1.3) Screen.Effect.DiffuseColor = New Vector3(1.2, 1.1, 1.1)
Case Weathers.Fog Case Weathers.Fog
Screen.Effect.DiffuseColor = New Vector3(0.7, 0.7, 0.7) Screen.Effect.DiffuseColor = New Vector3(0.7, 0.7, 0.7)
Case Weathers.Sandstorm Case Weathers.Sandstorm
Screen.Effect.DiffuseColor = New Vector3(0.8, 0.5, 0.2) Screen.Effect.DiffuseColor = New Vector3(0.8, 0.5, 0.2)
Case Weathers.Ash Case Weathers.Ash
Screen.Effect.DiffuseColor = New Vector3(0.5, 0.5, 0.5) Screen.Effect.DiffuseColor = New Vector3(0.6, 0.6, 0.6)
Case Weathers.Blizzard Case Weathers.Blizzard
Screen.Effect.DiffuseColor = New Vector3(0.6, 0.6, 0.6) Screen.Effect.DiffuseColor = New Vector3(0.6, 0.6, 0.6)
End Select End Select