Fix positions and scale of pvp results text
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parent
e23ba807eb
commit
4a4a2133ee
P3D/Network/Servers
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@ -793,8 +793,8 @@
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.NoEffect & Environment.NewLine & Environment.NewLine &
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.Critical
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Core.SpriteBatch.DrawString(FontManager.MainFont, s1, New Vector2(40, 340), Color.White, 0.0F, Vector2.Zero, 1.1F, SpriteEffects.None, 0.0F)
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Core.SpriteBatch.DrawString(FontManager.MainFont, s2, New Vector2(250, 340), Color.LightBlue, 0.0F, Vector2.Zero, 1.1F, SpriteEffects.None, 0.0F)
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Core.SpriteBatch.DrawString(FontManager.MainFont, s1, New Vector2(40, 340), Color.White, 0.0F, Vector2.Zero, 1.0F, SpriteEffects.None, 0.0F)
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Core.SpriteBatch.DrawString(FontManager.MainFont, s2, New Vector2(304, 340), Color.LightBlue, 0.0F, Vector2.Zero, 1.0F, SpriteEffects.None, 0.0F)
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End With
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'Draw Pokémon left:
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@ -880,8 +880,8 @@
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.NoEffect & Environment.NewLine & Environment.NewLine &
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.Critical
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Core.SpriteBatch.DrawString(FontManager.MainFont, s1, New Vector2(Core.windowSize.Width - 360, 340), Color.White, 0.0F, Vector2.Zero, 1.1F, SpriteEffects.None, 0.0F)
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Core.SpriteBatch.DrawString(FontManager.MainFont, s2, New Vector2(Core.windowSize.Width - 150, 340), Color.LightBlue, 0.0F, Vector2.Zero, 1.1F, SpriteEffects.None, 0.0F)
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Core.SpriteBatch.DrawString(FontManager.MainFont, s1, New Vector2(Core.windowSize.Width - 360, 340), Color.White, 0.0F, Vector2.Zero, 1.0F, SpriteEffects.None, 0.0F)
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Core.SpriteBatch.DrawString(FontManager.MainFont, s2, New Vector2(Core.windowSize.Width - 56, 340), Color.LightBlue, 0.0F, Vector2.Zero, 1.0F, SpriteEffects.None, 0.0F)
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End With
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End If
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