Fix Background anim fadeout + tweak psychic anim
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parent
1d535bc14d
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@ -87,21 +87,26 @@
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FadeProgress = FadeSteps.Duration
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FadeProgress = FadeSteps.Duration
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Me.BackgroundOpacity = Me.AfterFadeInOpacity
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Me.BackgroundOpacity = Me.AfterFadeInOpacity
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End If
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End If
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Else
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FadeProgress = FadeSteps.Duration
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Me.BackgroundOpacity = Me.AfterFadeInOpacity
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End If
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End If
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Case FadeSteps.Duration
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Case FadeSteps.Duration
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If Date.Now >= DurationDate Then
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If Date.Now >= DurationDate Then
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FadeProgress = FadeSteps.FadeOut
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FadeProgress = FadeSteps.FadeOut
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End If
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End If
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Case FadeSteps.FadeOut
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Case FadeSteps.FadeOut
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If 0 < Me.BackgroundOpacity Then
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If Me.BackgroundOpacity > 0.0F Then
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Me.BackgroundOpacity -= Me.FadeOutSpeed
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Me.BackgroundOpacity -= Me.FadeOutSpeed
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If Me.BackgroundOpacity <= 0 Then
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If Me.BackgroundOpacity <= 0.0F Then
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Me.BackgroundOpacity = 0
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Me.BackgroundOpacity = 0.0F
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Me.Ready = True
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End If
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End If
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End If
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Else
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If Me.BackgroundOpacity = 0 Then
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Me.BackgroundOpacity = 0.0F
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Me.Ready = True
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Me.Ready = True
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End If
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End If
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End Select
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End Select
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End Sub
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End Sub
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@ -74,7 +74,7 @@
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Public Overrides Sub InternalOpponentPokemonMoveAnimation(ByVal BattleScreen As BattleScreen, ByVal BattleFlip As Boolean, ByVal CurrentPokemon As Pokemon, ByVal CurrentEntity As NPC)
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Public Overrides Sub InternalOpponentPokemonMoveAnimation(ByVal BattleScreen As BattleScreen, ByVal BattleFlip As Boolean, ByVal CurrentPokemon As Pokemon, ByVal CurrentEntity As NPC)
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Dim MoveAnimation As AnimationQueryObject = New AnimationQueryObject(CurrentEntity, BattleFlip, True)
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Dim MoveAnimation As AnimationQueryObject = New AnimationQueryObject(CurrentEntity, BattleFlip, True)
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MoveAnimation.AnimationPlaySound("Battle\Attacks\Psychic\Psychic", 0.0F, 0)
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MoveAnimation.AnimationPlaySound("Battle\Attacks\Psychic\Psychic", 0.0F, 0)
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MoveAnimation.AnimationBackground(TextureManager.GetTexture("Textures\Battle\Psychic\PsychicBackground"), 0, 0, 1.5F,,,, True, 32, 11, 3, 6)
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MoveAnimation.AnimationBackground(TextureManager.GetTexture("Textures\Battle\Psychic\PsychicBackground"), 0, 0, 1.5F, 0.6F, 0.075F, 0.075F, True, 32, 11, 2, 6)
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MoveAnimation.AnimationMove(Nothing, False, 0, 0, -0.1, 0.025, False, False, 1, 0.5)
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MoveAnimation.AnimationMove(Nothing, False, 0, 0, -0.1, 0.025, False, False, 1, 0.5)
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MoveAnimation.AnimationMove(Nothing, False, 0, 0, 0.1, 0.025, False, False, 1.75, 0.5)
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MoveAnimation.AnimationMove(Nothing, False, 0, 0, 0.1, 0.025, False, False, 1.75, 0.5)
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