Dutch localization tokens JoinServerScreen

This commit is contained in:
JappaWakka 2023-08-09 15:57:02 +02:00
parent e3c3a53e85
commit 4b399a1892
2 changed files with 22 additions and 2 deletions

View File

@ -142,7 +142,27 @@ gamemode_menu_contentpath,Inhoudspad
gamemode_menu_create,Creëer
gamemode_menu_back,Terug
---
JoinServerScreen:
join_server_screen_title,Verbind met een server:
join_server_screen_local_server_title,Lokaal
join_server_screen_local_server_description,Één-Speler: Speel op je lokale computer.
join_server_screen_button_join,Verbind
join_server_screen_button_play,Speel
join_server_screen_button_refresh,Ververs
join_server_screen_button_new,Nieuw
join_server_screen_button_add,Voeg toe
join_server_screen_button_edit,Bewerk
join_server_screen_button_remove,Verwijder
join_server_screen_tooltip_no_players,Geen spelers op de server.
join_server_screen_tooltip_player_list,Spelerlijst
join_server_screen_ping,Ping:
join_server_screen_server_unavailable,Server niet bereikbaar.
join_server_screen_server_online,Server beschikbaar.
join_server_screen_server_polling,Peilen
join_server_screen_server_full,De server is vol.
join_server_screen_version_mismatch,Versie komt niet overeen met die van de server.
join_server_screen_no_connection,(geen verbinding)
---
Options Screen:
option_screen_title,Opties
option_screen_warning,Opties zijn nog niet opgeslagen, vergeet niet op "Pas toe" te drukken voor je terug gaat.

View File

@ -599,7 +599,7 @@ Public Class JoinServerScreen
If New Rectangle(CInt(startPos.X) + width - 32, CInt(startPos.Y) + 3, 28, 28).Contains(MouseHandler.MousePosition) = True Then
Canvas.DrawRectangle(New Rectangle(MouseHandler.MousePosition.X + 10, MouseHandler.MousePosition.Y + 10, 160, 32), Color.Black)
Canvas.DrawBorder(3, New Rectangle(MouseHandler.MousePosition.X + 10, MouseHandler.MousePosition.Y + 10, 160, 32), Color.Gray)
Core.SpriteBatch.DrawInterfaceString(FontManager.InGameFont, "Ping: " & PingResult & " ms", New Vector2(MouseHandler.MousePosition.X + 14, MouseHandler.MousePosition.Y + 16), Color.White)
Core.SpriteBatch.DrawInterfaceString(FontManager.InGameFont, Localization.GetString("join_server_screen_ping", "Ping:") & " " & PingResult & " ms", New Vector2(MouseHandler.MousePosition.X + 14, MouseHandler.MousePosition.Y + 16), Color.White)
End If
Else
Core.SpriteBatch.DrawInterface(TextureManager.GetTexture("GUI\Menus\Menu", New Rectangle(80 + 14 * CInt(Math.Floor(JoinServerScreen.BarAnimationState / 10)), 224, 14, 14), ""), New Rectangle(CInt(startPos.X) + width - 32, CInt(startPos.Y) + 3, 28, 28), Color.White)