Dutch localization tokens JoinServerScreen
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@ -142,7 +142,27 @@ gamemode_menu_contentpath,Inhoudspad
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gamemode_menu_create,Creëer
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gamemode_menu_back,Terug
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---
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JoinServerScreen:
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join_server_screen_title,Verbind met een server:
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join_server_screen_local_server_title,Lokaal
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join_server_screen_local_server_description,Één-Speler: Speel op je lokale computer.
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join_server_screen_button_join,Verbind
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join_server_screen_button_play,Speel
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join_server_screen_button_refresh,Ververs
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join_server_screen_button_new,Nieuw
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join_server_screen_button_add,Voeg toe
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join_server_screen_button_edit,Bewerk
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join_server_screen_button_remove,Verwijder
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join_server_screen_tooltip_no_players,Geen spelers op de server.
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join_server_screen_tooltip_player_list,Spelerlijst
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join_server_screen_ping,Ping:
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join_server_screen_server_unavailable,Server niet bereikbaar.
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join_server_screen_server_online,Server beschikbaar.
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join_server_screen_server_polling,Peilen
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join_server_screen_server_full,De server is vol.
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join_server_screen_version_mismatch,Versie komt niet overeen met die van de server.
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join_server_screen_no_connection,(geen verbinding)
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---
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Options Screen:
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option_screen_title,Opties
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option_screen_warning,Opties zijn nog niet opgeslagen, vergeet niet op "Pas toe" te drukken voor je terug gaat.
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@ -599,7 +599,7 @@ Public Class JoinServerScreen
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If New Rectangle(CInt(startPos.X) + width - 32, CInt(startPos.Y) + 3, 28, 28).Contains(MouseHandler.MousePosition) = True Then
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Canvas.DrawRectangle(New Rectangle(MouseHandler.MousePosition.X + 10, MouseHandler.MousePosition.Y + 10, 160, 32), Color.Black)
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Canvas.DrawBorder(3, New Rectangle(MouseHandler.MousePosition.X + 10, MouseHandler.MousePosition.Y + 10, 160, 32), Color.Gray)
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Core.SpriteBatch.DrawInterfaceString(FontManager.InGameFont, "Ping: " & PingResult & " ms", New Vector2(MouseHandler.MousePosition.X + 14, MouseHandler.MousePosition.Y + 16), Color.White)
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Core.SpriteBatch.DrawInterfaceString(FontManager.InGameFont, Localization.GetString("join_server_screen_ping", "Ping:") & " " & PingResult & " ms", New Vector2(MouseHandler.MousePosition.X + 14, MouseHandler.MousePosition.Y + 16), Color.White)
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End If
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Else
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Core.SpriteBatch.DrawInterface(TextureManager.GetTexture("GUI\Menus\Menu", New Rectangle(80 + 14 * CInt(Math.Floor(JoinServerScreen.BarAnimationState / 10)), 224, 14, 14), ""), New Rectangle(CInt(startPos.X) + width - 32, CInt(startPos.Y) + 3, 28, 28), Color.White)
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