Fixed Yawn counter

This commit is contained in:
CaptainSegis 2016-12-22 02:46:08 -05:00
parent da9e8095b0
commit 4b6cde659e

View File

@ -5030,11 +5030,9 @@
End If End If
If .FieldEffects.OwnYawn > 0 And .OwnPokemon.HP > 0 Then 'Yawn If .FieldEffects.OwnYawn > 0 And .OwnPokemon.HP > 0 Then 'Yawn
If .OwnPokemon.Status <> Pokemon.StatusProblems.Sleep Then .FieldEffects.OwnYawn -= 1
.FieldEffects.OwnYawn = 0 If .OwnPokemon.Status = Pokemon.StatusProblems.None And .FieldEffects.OwnYawn = 0 Then
If .OwnPokemon.Status = Pokemon.StatusProblems.None Then InflictSleep(True, False, BattleScreen, -1, "", "yawn")
InflictSleep(True, False, BattleScreen, -1, "", "yawn")
End If
End If End If
End If End If
@ -5758,11 +5756,9 @@
End If End If
If .FieldEffects.OppYawn > 0 And .OppPokemon.HP > 0 Then 'Yawn If .FieldEffects.OppYawn > 0 And .OppPokemon.HP > 0 Then 'Yawn
If .OppPokemon.Status <> Pokemon.StatusProblems.Sleep Then .FieldEffects.OppYawn -= 1
.FieldEffects.OppYawn = 0 If .OppPokemon.Status = Pokemon.StatusProblems.None And .FieldEffects.OppYawn = 0 Then
If .OppPokemon.Status = Pokemon.StatusProblems.None Then InflictSleep(False, True, BattleScreen, -1, "", "yawn")
InflictSleep(False, True, BattleScreen, -1, "", "yawn")
End If
End If End If
End If End If