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https://github.com/P3D-Legacy/P3D-Legacy.git
synced 2025-07-27 07:44:31 +02:00
Reload the tokens a little more often...
in the main menu so that the correct location name immediately shows up on gamemode saves.
This commit is contained in:
parent
071301432b
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@ -394,6 +394,7 @@ Public Class NewMainMenuScreen
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Else
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Else
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GameModeManager.SetGameModePointer("Kolben")
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GameModeManager.SetGameModePointer("Kolben")
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End If
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End If
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Localization.ReloadGameModeTokens()
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_menuTexture = TextureManager.GetTexture("GUI\Menus\MainMenu")
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_menuTexture = TextureManager.GetTexture("GUI\Menus\MainMenu")
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_oldMenuTexture = TextureManager.GetTexture("GUI\Menus\Menu")
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_oldMenuTexture = TextureManager.GetTexture("GUI\Menus\Menu")
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@ -510,6 +511,7 @@ Public Class NewMainMenuScreen
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If _MainProfiles(_selectedProfile)._gameModeExists Then
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If _MainProfiles(_selectedProfile)._gameModeExists Then
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GameModeManager.SetGameModePointer(_MainProfiles(_selectedProfile)._gameMode)
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GameModeManager.SetGameModePointer(_MainProfiles(_selectedProfile)._gameMode)
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End If
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End If
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Localization.ReloadGameModeTokens()
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_menuTexture = TextureManager.GetTexture("GUI\Menus\MainMenu")
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_menuTexture = TextureManager.GetTexture("GUI\Menus\MainMenu")
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_oldMenuTexture = TextureManager.GetTexture("GUI\Menus\Menu")
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_oldMenuTexture = TextureManager.GetTexture("GUI\Menus\Menu")
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End If
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End If
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@ -521,6 +523,7 @@ Public Class NewMainMenuScreen
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If _MainProfiles(_selectedProfile)._gameModeExists Then
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If _MainProfiles(_selectedProfile)._gameModeExists Then
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GameModeManager.SetGameModePointer(_MainProfiles(_selectedProfile)._gameMode)
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GameModeManager.SetGameModePointer(_MainProfiles(_selectedProfile)._gameMode)
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End If
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End If
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Localization.ReloadGameModeTokens()
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_menuTexture = TextureManager.GetTexture("GUI\Menus\MainMenu")
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_menuTexture = TextureManager.GetTexture("GUI\Menus\MainMenu")
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_oldMenuTexture = TextureManager.GetTexture("GUI\Menus\Menu")
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_oldMenuTexture = TextureManager.GetTexture("GUI\Menus\Menu")
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End If
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End If
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@ -533,6 +536,7 @@ Public Class NewMainMenuScreen
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If _MainProfiles(_selectedProfile)._gameModeExists Then
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If _MainProfiles(_selectedProfile)._gameModeExists Then
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GameModeManager.SetGameModePointer(_MainProfiles(_selectedProfile)._gameMode)
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GameModeManager.SetGameModePointer(_MainProfiles(_selectedProfile)._gameMode)
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End If
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End If
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Localization.ReloadGameModeTokens()
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_menuTexture = TextureManager.GetTexture("GUI\Menus\MainMenu")
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_menuTexture = TextureManager.GetTexture("GUI\Menus\MainMenu")
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_oldMenuTexture = TextureManager.GetTexture("GUI\Menus\Menu")
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_oldMenuTexture = TextureManager.GetTexture("GUI\Menus\Menu")
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End If
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End If
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@ -544,6 +548,7 @@ Public Class NewMainMenuScreen
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If _MainProfiles(_selectedProfile)._gameModeExists Then
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If _MainProfiles(_selectedProfile)._gameModeExists Then
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GameModeManager.SetGameModePointer(_MainProfiles(_selectedProfile)._gameMode)
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GameModeManager.SetGameModePointer(_MainProfiles(_selectedProfile)._gameMode)
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End If
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End If
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Localization.ReloadGameModeTokens()
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_menuTexture = TextureManager.GetTexture("GUI\Menus\MainMenu")
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_menuTexture = TextureManager.GetTexture("GUI\Menus\MainMenu")
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_oldMenuTexture = TextureManager.GetTexture("GUI\Menus\Menu")
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_oldMenuTexture = TextureManager.GetTexture("GUI\Menus\Menu")
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End If
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End If
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@ -1611,6 +1616,7 @@ Public Class GameModeSelectionScreen
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PreScreen = currentScreen
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PreScreen = currentScreen
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_gameModes = GameModeManager.GetAllGameModes
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_gameModes = GameModeManager.GetAllGameModes
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GameModeManager.SetGameModePointer(_gameModes(_index).DirectoryName)
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GameModeManager.SetGameModePointer(_gameModes(_index).DirectoryName)
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Localization.ReloadGameModeTokens()
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_menuTexture = TextureManager.GetTexture("GUI\Menus\MainMenu")
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_menuTexture = TextureManager.GetTexture("GUI\Menus\MainMenu")
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End Sub
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End Sub
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@ -1728,6 +1734,8 @@ Public Class GameModeSelectionScreen
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If _index > 0 AndAlso Controls.Up(True, True, True, True, True, True) Then
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If _index > 0 AndAlso Controls.Up(True, True, True, True, True, True) Then
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_index -= 1
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_index -= 1
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GameModeManager.SetGameModePointer(_gameModes(_index).DirectoryName)
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GameModeManager.SetGameModePointer(_gameModes(_index).DirectoryName)
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Localization.ReloadGameModeTokens()
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FontManager.LoadFonts()
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tempGameModesDisplay = ""
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tempGameModesDisplay = ""
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GameModeSplash = Nothing
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GameModeSplash = Nothing
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_menuTexture = TextureManager.GetTexture("GUI\Menus\MainMenu")
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_menuTexture = TextureManager.GetTexture("GUI\Menus\MainMenu")
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@ -1735,6 +1743,8 @@ Public Class GameModeSelectionScreen
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If _index < _gameModes.Length - 1 AndAlso Controls.Down(True, True, True, True, True, True) Then
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If _index < _gameModes.Length - 1 AndAlso Controls.Down(True, True, True, True, True, True) Then
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_index += 1
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_index += 1
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GameModeManager.SetGameModePointer(_gameModes(_index).DirectoryName)
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GameModeManager.SetGameModePointer(_gameModes(_index).DirectoryName)
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Localization.ReloadGameModeTokens()
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FontManager.LoadFonts()
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tempGameModesDisplay = ""
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tempGameModesDisplay = ""
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GameModeSplash = Nothing
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GameModeSplash = Nothing
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_menuTexture = TextureManager.GetTexture("GUI\Menus\MainMenu")
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_menuTexture = TextureManager.GetTexture("GUI\Menus\MainMenu")
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