badges fixarinos

This commit is contained in:
OmegaRuan 2018-09-12 17:40:05 -03:00
parent 67d752c324
commit 5220ec0375
20 changed files with 4 additions and 5 deletions

View File

@ -1,5 +1,5 @@
version=2
@text.show(Stay back, kid!*I was asked not to let~anyone enter this crucial~spot for our future~operations.*...)
@text.show(Stay back, kid!*I was asked not to let~anyone enter this cave.*It's home to Pokémon from~different locations and~we're investigating that.*...)
@battle.starttrainer(fortune\north\006)
@text.show(My Pokémon...*Gah!~Who even cares~about those stupid islands~and their weird Pokémon~anyway?*I'll go back to the~Unova branch...)
@screen.fadeout
@ -9,7 +9,6 @@ version=2
@level.update
@level.wait(15)
@screen.fadein
@text.show(He left something behind.*It's a sea map!)
@item.give(592,1)
@item.messagegive(592,1)
@text.show(He left something behind.*It's a boat pass!)
@item.messagegive(500,1)
:end

View File

@ -185,7 +185,7 @@
Core.Player.Badges.Add(int(argument))
SoundManager.PlaySound("badge_acquired", True)
Screen.TextBox.TextColor = TextBox.PlayerColor
Screen.TextBox.Show(Core.Player.Name & " received the~" & Badge.GetBadgeName(int(argument)) & "badge.", {}, False, False)
Screen.TextBox.Show(Core.Player.Name & " received the~" & Badge.GetBadgeName(int(argument)) & " Badge.", {}, False, False)
Core.Player.AddPoints(10, "Got a badge.")
End If